UNPKG

bc-minecraft-bedrock-project

Version:

The typescript library responsible for reading/parsing minecraft bedrock data

60 lines 3.08 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); var __exportStar = (this && this.__exportStar) || function(m, exports) { for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.VoxelShape = exports.Trading = exports.Structure = exports.Script = exports.Recipe = exports.McFunction = exports.LootTable = exports.ItemCatalog = exports.Item = exports.FeatureRule = exports.Feature = exports.Entity = exports.Block = exports.Biome = exports.AnimationController = exports.Animation = void 0; /* Auto generated */ exports.Animation = __importStar(require("./animation")); exports.AnimationController = __importStar(require("./animation-controller")); exports.Biome = __importStar(require("./biome")); exports.Block = __importStar(require("./block")); exports.Entity = __importStar(require("./entity")); exports.Feature = __importStar(require("./feature")); exports.FeatureRule = __importStar(require("./feature_rule")); exports.Item = __importStar(require("./item")); exports.ItemCatalog = __importStar(require("./item_catalog")); exports.LootTable = __importStar(require("./loot-table")); exports.McFunction = __importStar(require("./mcfunction")); exports.Recipe = __importStar(require("./recipe")); exports.Script = __importStar(require("./script")); exports.Structure = __importStar(require("./structure")); exports.Trading = __importStar(require("./trading")); exports.VoxelShape = __importStar(require("./voxel-shape")); __exportStar(require("./behavior-pack"), exports); __exportStar(require("./behavior-pack-collection"), exports); __exportStar(require("./file-type"), exports); //# sourceMappingURL=index.js.map