bc-minecraft-bedrock-command
Version:
A typescript package library that handles commands for minecraft bedrock
146 lines • 6.57 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.ParameterType = void 0;
/** The type of command parameter */
var ParameterType;
(function (ParameterType) {
/** An animation key */
ParameterType[ParameterType["animation"] = 0] = "animation";
/** Block identifiers */
ParameterType[ParameterType["block"] = 1] = "block";
/** Biome identifiers */
ParameterType[ParameterType["biome"] = 2] = "biome";
/** Block states */
ParameterType[ParameterType["blockStates"] = 3] = "blockStates";
/** Booleans */
ParameterType[ParameterType["boolean"] = 4] = "boolean";
/** causeType */
ParameterType[ParameterType["causeType"] = 5] = "causeType";
/** Camera Shake mode */
ParameterType[ParameterType["cameraShakeType"] = 6] = "cameraShakeType";
/** Camera preset */
ParameterType[ParameterType["cameraPresets"] = 7] = "cameraPresets";
/** Clone mode */
ParameterType[ParameterType["cloneMode"] = 8] = "cloneMode";
/** Command start */
ParameterType[ParameterType["command"] = 9] = "command";
/** Coordinate */
ParameterType[ParameterType["coordinate"] = 10] = "coordinate";
/** Damage cause */
ParameterType[ParameterType["damageCause"] = 11] = "damageCause";
/** Difficulty mode */
ParameterType[ParameterType["difficulty"] = 12] = "difficulty";
/** Dimension */
ParameterType[ParameterType["dimension"] = 13] = "dimension";
/** The camera easing effect */
ParameterType[ParameterType["easing"] = 14] = "easing";
/** Effect identifiers */
ParameterType[ParameterType["effect"] = 15] = "effect";
/** Entity identifiers */
ParameterType[ParameterType["entity"] = 16] = "entity";
/** Enchant type */
ParameterType[ParameterType["enchant"] = 17] = "enchant";
/** */
ParameterType[ParameterType["executeSubcommand"] = 18] = "executeSubcommand";
/** Event in behaviors */
ParameterType[ParameterType["event"] = 19] = "event";
/** The fill mode */
ParameterType[ParameterType["fillMode"] = 20] = "fillMode";
/** Functions paths */
ParameterType[ParameterType["function"] = 21] = "function";
/** Float numbers */
ParameterType[ParameterType["float"] = 22] = "float";
/** Fog identifiers */
ParameterType[ParameterType["fog"] = 23] = "fog";
/** Game mode */
ParameterType[ParameterType["gamemode"] = 24] = "gamemode";
/** The type of hand: mainhand or offhand */
ParameterType[ParameterType["handType"] = 25] = "handType";
/** The type of hud visibility */
ParameterType[ParameterType["hudVisibility"] = 26] = "hudVisibility";
/** The type of hud element */
ParameterType[ParameterType["hudElement"] = 27] = "hudElement";
/** Integer numbers */
ParameterType[ParameterType["integer"] = 28] = "integer";
/** Integer range numbers */
ParameterType[ParameterType["integer_range"] = 29] = "integer_range";
/** Item identifiers */
ParameterType[ParameterType["item"] = 30] = "item";
/** Json item format */
ParameterType[ParameterType["jsonItem"] = 31] = "jsonItem";
/** Json raw text */
ParameterType[ParameterType["jsonRawText"] = 32] = "jsonRawText";
/** Keyword */
ParameterType[ParameterType["keyword"] = 33] = "keyword";
/** A loot table */
ParameterType[ParameterType["lootTable"] = 34] = "lootTable";
/** A loot table */
ParameterType[ParameterType["jigsaw"] = 35] = "jigsaw";
/** Locates feature mode */
ParameterType[ParameterType["locateFeature"] = 36] = "locateFeature";
/** Message */
ParameterType[ParameterType["message"] = 37] = "message";
/** Mask mode */
ParameterType[ParameterType["maskMode"] = 38] = "maskMode";
/** Mirror mode */
ParameterType[ParameterType["mirror"] = 39] = "mirror";
/** Music repeat mode */
ParameterType[ParameterType["musicRepeatMode"] = 40] = "musicRepeatMode";
/** Music */
ParameterType[ParameterType["music"] = 41] = "music";
/** Objective identifiers */
ParameterType[ParameterType["objective"] = 42] = "objective";
/** Old Block mode */
ParameterType[ParameterType["oldBlockMode"] = 43] = "oldBlockMode";
/** Operation mode */
ParameterType[ParameterType["operation"] = 44] = "operation";
/** Particle identifier */
ParameterType[ParameterType["particle"] = 45] = "particle";
/** Permission */
ParameterType[ParameterType["permission"] = 46] = "permission";
/** Permission state */
ParameterType[ParameterType["permissionState"] = 47] = "permissionState";
/** Recipe item */
ParameterType[ParameterType["recipe"] = 48] = "recipe";
/** Replace mode */
ParameterType[ParameterType["replaceMode"] = 49] = "replaceMode";
/** Ride Rules */
ParameterType[ParameterType["rideRules"] = 50] = "rideRules";
/** Ride Fill Mode */
ParameterType[ParameterType["ridefillMode"] = 51] = "ridefillMode";
/** Rotation Mode */
ParameterType[ParameterType["rotation"] = 52] = "rotation";
/** Save Mode */
ParameterType[ParameterType["saveMode"] = 53] = "saveMode";
/** scan Mode */
ParameterType[ParameterType["scanMode"] = 54] = "scanMode";
/** Selectors */
ParameterType[ParameterType["selector"] = 55] = "selector";
/** Slot type */
ParameterType[ParameterType["slotType"] = 56] = "slotType";
/** Slot ID */
ParameterType[ParameterType["slotID"] = 57] = "slotID";
/** Sound identifier */
ParameterType[ParameterType["sound"] = 58] = "sound";
/** Strings */
ParameterType[ParameterType["string"] = 59] = "string";
/** Structure */
ParameterType[ParameterType["structure"] = 60] = "structure";
/** Structure animation mode */
ParameterType[ParameterType["structureAnimationMode"] = 61] = "structureAnimationMode";
/** Tag identifiers */
ParameterType[ParameterType["tag"] = 62] = "tag";
/** Teleport rules */
ParameterType[ParameterType["teleportRules"] = 63] = "teleportRules";
/** Ticking area identifiers */
ParameterType[ParameterType["tickingarea"] = 64] = "tickingarea";
/** Time mode */
ParameterType[ParameterType["time"] = 65] = "time";
/** Time in ticks */
ParameterType[ParameterType["timeInTicks"] = 66] = "timeInTicks";
/** Unknown */
ParameterType[ParameterType["unknown"] = 67] = "unknown";
/** XP */
ParameterType[ParameterType["xp"] = 68] = "xp";
})(ParameterType || (exports.ParameterType = ParameterType = {}));
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