UNPKG

bc-minecraft-bedrock-command

Version:

A typescript package library that handles commands for minecraft bedrock

146 lines 6.57 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ParameterType = void 0; /** The type of command parameter */ var ParameterType; (function (ParameterType) { /** An animation key */ ParameterType[ParameterType["animation"] = 0] = "animation"; /** Block identifiers */ ParameterType[ParameterType["block"] = 1] = "block"; /** Biome identifiers */ ParameterType[ParameterType["biome"] = 2] = "biome"; /** Block states */ ParameterType[ParameterType["blockStates"] = 3] = "blockStates"; /** Booleans */ ParameterType[ParameterType["boolean"] = 4] = "boolean"; /** causeType */ ParameterType[ParameterType["causeType"] = 5] = "causeType"; /** Camera Shake mode */ ParameterType[ParameterType["cameraShakeType"] = 6] = "cameraShakeType"; /** Camera preset */ ParameterType[ParameterType["cameraPresets"] = 7] = "cameraPresets"; /** Clone mode */ ParameterType[ParameterType["cloneMode"] = 8] = "cloneMode"; /** Command start */ ParameterType[ParameterType["command"] = 9] = "command"; /** Coordinate */ ParameterType[ParameterType["coordinate"] = 10] = "coordinate"; /** Damage cause */ ParameterType[ParameterType["damageCause"] = 11] = "damageCause"; /** Difficulty mode */ ParameterType[ParameterType["difficulty"] = 12] = "difficulty"; /** Dimension */ ParameterType[ParameterType["dimension"] = 13] = "dimension"; /** The camera easing effect */ ParameterType[ParameterType["easing"] = 14] = "easing"; /** Effect identifiers */ ParameterType[ParameterType["effect"] = 15] = "effect"; /** Entity identifiers */ ParameterType[ParameterType["entity"] = 16] = "entity"; /** Enchant type */ ParameterType[ParameterType["enchant"] = 17] = "enchant"; /** */ ParameterType[ParameterType["executeSubcommand"] = 18] = "executeSubcommand"; /** Event in behaviors */ ParameterType[ParameterType["event"] = 19] = "event"; /** The fill mode */ ParameterType[ParameterType["fillMode"] = 20] = "fillMode"; /** Functions paths */ ParameterType[ParameterType["function"] = 21] = "function"; /** Float numbers */ ParameterType[ParameterType["float"] = 22] = "float"; /** Fog identifiers */ ParameterType[ParameterType["fog"] = 23] = "fog"; /** Game mode */ ParameterType[ParameterType["gamemode"] = 24] = "gamemode"; /** The type of hand: mainhand or offhand */ ParameterType[ParameterType["handType"] = 25] = "handType"; /** The type of hud visibility */ ParameterType[ParameterType["hudVisibility"] = 26] = "hudVisibility"; /** The type of hud element */ ParameterType[ParameterType["hudElement"] = 27] = "hudElement"; /** Integer numbers */ ParameterType[ParameterType["integer"] = 28] = "integer"; /** Integer range numbers */ ParameterType[ParameterType["integer_range"] = 29] = "integer_range"; /** Item identifiers */ ParameterType[ParameterType["item"] = 30] = "item"; /** Json item format */ ParameterType[ParameterType["jsonItem"] = 31] = "jsonItem"; /** Json raw text */ ParameterType[ParameterType["jsonRawText"] = 32] = "jsonRawText"; /** Keyword */ ParameterType[ParameterType["keyword"] = 33] = "keyword"; /** A loot table */ ParameterType[ParameterType["lootTable"] = 34] = "lootTable"; /** A loot table */ ParameterType[ParameterType["jigsaw"] = 35] = "jigsaw"; /** Locates feature mode */ ParameterType[ParameterType["locateFeature"] = 36] = "locateFeature"; /** Message */ ParameterType[ParameterType["message"] = 37] = "message"; /** Mask mode */ ParameterType[ParameterType["maskMode"] = 38] = "maskMode"; /** Mirror mode */ ParameterType[ParameterType["mirror"] = 39] = "mirror"; /** Music repeat mode */ ParameterType[ParameterType["musicRepeatMode"] = 40] = "musicRepeatMode"; /** Music */ ParameterType[ParameterType["music"] = 41] = "music"; /** Objective identifiers */ ParameterType[ParameterType["objective"] = 42] = "objective"; /** Old Block mode */ ParameterType[ParameterType["oldBlockMode"] = 43] = "oldBlockMode"; /** Operation mode */ ParameterType[ParameterType["operation"] = 44] = "operation"; /** Particle identifier */ ParameterType[ParameterType["particle"] = 45] = "particle"; /** Permission */ ParameterType[ParameterType["permission"] = 46] = "permission"; /** Permission state */ ParameterType[ParameterType["permissionState"] = 47] = "permissionState"; /** Recipe item */ ParameterType[ParameterType["recipe"] = 48] = "recipe"; /** Replace mode */ ParameterType[ParameterType["replaceMode"] = 49] = "replaceMode"; /** Ride Rules */ ParameterType[ParameterType["rideRules"] = 50] = "rideRules"; /** Ride Fill Mode */ ParameterType[ParameterType["ridefillMode"] = 51] = "ridefillMode"; /** Rotation Mode */ ParameterType[ParameterType["rotation"] = 52] = "rotation"; /** Save Mode */ ParameterType[ParameterType["saveMode"] = 53] = "saveMode"; /** scan Mode */ ParameterType[ParameterType["scanMode"] = 54] = "scanMode"; /** Selectors */ ParameterType[ParameterType["selector"] = 55] = "selector"; /** Slot type */ ParameterType[ParameterType["slotType"] = 56] = "slotType"; /** Slot ID */ ParameterType[ParameterType["slotID"] = 57] = "slotID"; /** Sound identifier */ ParameterType[ParameterType["sound"] = 58] = "sound"; /** Strings */ ParameterType[ParameterType["string"] = 59] = "string"; /** Structure */ ParameterType[ParameterType["structure"] = 60] = "structure"; /** Structure animation mode */ ParameterType[ParameterType["structureAnimationMode"] = 61] = "structureAnimationMode"; /** Tag identifiers */ ParameterType[ParameterType["tag"] = 62] = "tag"; /** Teleport rules */ ParameterType[ParameterType["teleportRules"] = 63] = "teleportRules"; /** Ticking area identifiers */ ParameterType[ParameterType["tickingarea"] = 64] = "tickingarea"; /** Time mode */ ParameterType[ParameterType["time"] = 65] = "time"; /** Time in ticks */ ParameterType[ParameterType["timeInTicks"] = 66] = "timeInTicks"; /** Unknown */ ParameterType[ParameterType["unknown"] = 67] = "unknown"; /** XP */ ParameterType[ParameterType["xp"] = 68] = "xp"; })(ParameterType || (exports.ParameterType = ParameterType = {})); //# sourceMappingURL=parameter-type.js.map