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battlenet-api-types

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Typescript interfaces for Blizzard's Battle.net API

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/** * @categoryDescription Character Statistics API * Character Statistics API * @module */ import { linksStruct, refStruct, characterRef } from "../shared"; /** * Character Statistics Summary * * /profile/wow/character/{realmSlug}/{characterName}/statistics * @category Character Statistics API */ export interface APICharacterStatisticsSummary { _links: linksStruct; health: number; power: number; power_type: refStruct; speed: { rating: number; rating_bonus: number; } strength: { base: number; effective: number; } agility: { base: number; effective: number; } intellect: { base: number; effective: number; } stamina: { base: number; effective: number; } melee_crit: { rating: number; rating_bonus: number; value: number; } melee_haste: { rating: number; rating_bonus: number; value: number; } mastery: { rating: number; rating_bonus: number; value: number; } bonus_armor: number; lifesteal: { rating: number; rating_bonus: number; value: number; } versatility: number; versatility_damage_done_bonus: number; versatility_healing_done_bonus: number; versatility_damage_taken_bonus: number; avoidance: { rating: number; rating_bonus: number; } attack_power: number; main_hand_damage_min: number; main_hand_damage_max: number; main_hand_speed: number; main_hand_dps: number; off_hand_damage_min: number; off_hand_damage_max: number; off_hand_speed: number; off_hand_dps: number; spell_power: number; spell_penetration: number; spell_crit: { rating: number; rating_bonus: number; value: number; } mana_regen: number; mana_regen_combat: number; armor: { base: number; effective: number; } dodge: { rating: number; rating_bonus: number; value: number; } parry: { rating: number; rating_bonus: number; value: number; } block: { rating: number; rating_bonus: number; value: number; } ranged_crit: { rating: number; rating_bonus: number; value: number; } ranged_haste: { rating: number; rating_bonus: number; value: number; } spell_haste: { rating: number; rating_bonus: number; value: number; } character: characterRef; }