battlemetrics-client
Version:
TypeScript client library for the BattleMetrics API
49 lines • 1.44 kB
JavaScript
/**
* The set of possible resource types returned by the BattleMetrics API.
*/
export var ResourceType;
(function (ResourceType) {
ResourceType["Game"] = "game";
ResourceType["Server"] = "server";
})(ResourceType || (ResourceType = {}));
/**
* Server status values.
*/
export var ServerStatus;
(function (ServerStatus) {
ServerStatus["Online"] = "online";
ServerStatus["Offline"] = "offline";
ServerStatus["Dead"] = "dead";
ServerStatus["Removed"] = "removed";
ServerStatus["Invalid"] = "invalid";
})(ServerStatus || (ServerStatus = {}));
/**
* Query status values.
*/
export var QueryStatus;
(function (QueryStatus) {
QueryStatus["Valid"] = "valid";
QueryStatus["Invalid"] = "invalid";
QueryStatus["Timeout"] = "timeout";
})(QueryStatus || (QueryStatus = {}));
/**
* RCON status values.
*/
export var RconStatus;
(function (RconStatus) {
RconStatus["Connected"] = "connected";
RconStatus["Disconnected"] = "disconnected";
RconStatus["PasswordRejected"] = "password-rejected";
RconStatus["Timeout"] = "timeout";
RconStatus["Refused"] = "refused";
RconStatus["Unknown"] = "unknown";
})(RconStatus || (RconStatus = {}));
/**
* Connection type values.
*/
export var ConnectionType;
(function (ConnectionType) {
ConnectionType["Source"] = "source";
ConnectionType["WS"] = "ws";
})(ConnectionType || (ConnectionType = {}));
//# sourceMappingURL=common.js.map