basic-math-utils
Version:
Basic math utilities for doing some basic math operations
42 lines (33 loc) • 1.81 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var RangeUtils = function () {
function RangeUtils() {
_classCallCheck(this, RangeUtils);
}
_createClass(RangeUtils, [{
key: "mapBetween",
/**
* Convert a value within a range to it's equivalent within another map range
*
* This function is usefull for example to convert a range like a ProgressBar range to it's equivalent in %
* @param valueNow
* @param valueMin
* @param valueMax
* @param rangeMin
* @param rangeMax
* @returns {number}
*/
value: function mapBetween(valueNow, valueMin, valueMax) {
var rangeMin = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
var rangeMax = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 100;
return (rangeMax - rangeMin) * (valueNow - valueMin) / (valueMax - valueMin) + rangeMin; // eslint-disable-line no-mixed-operators
}
}]);
return RangeUtils;
}();
exports.default = new RangeUtils();
module.exports = exports["default"];