baseui
Version:
A React Component library implementing the Base design language
97 lines (94 loc) • 3.56 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var React = _interopRequireWildcard(require("react"));
var _constants = require("./constants");
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
/*
Copyright (c) Uber Technologies, Inc.
This source code is licensed under the MIT license found in the
LICENSE file in the root directory of this source tree.
*/
const defaultStateReducer = (type, nextState, currentState) => ({
...currentState,
...nextState
});
const StatefulSwitchContainer = props => {
const {
initialState = {
checked: false
},
stateReducer = defaultStateReducer,
onChange = () => {},
onMouseEnter = () => {},
onMouseLeave = () => {},
onMouseDown = () => {},
onMouseUp = () => {},
onFocus = () => {},
onBlur = () => {},
onKeyDown = () => {},
onKeyUp = () => {},
children = childProps => null,
...restProps
} = props;
const [checked, setChecked] = React.useState(initialState.checked);
const updateState = React.useCallback((type, e) => {
let nextState = {};
switch (type) {
case _constants.STATE_TYPE.change:
nextState = {
checked: e.target.checked
};
break;
}
const newState = stateReducer(type, nextState, {
checked
}, e);
setChecked(newState.checked);
}, [checked, stateReducer]);
const onChangeHandler = React.useCallback(e => {
updateState(_constants.STATE_TYPE.change, e);
onChange && onChange(e);
}, [updateState, onChange]);
const onMouseEnterHandler = React.useCallback(e => {
onMouseEnter && onMouseEnter(e);
}, [onMouseEnter]);
const onMouseLeaveHandler = React.useCallback(e => {
onMouseLeave && onMouseLeave(e);
}, [onMouseLeave]);
const onFocusHandler = React.useCallback(e => {
onFocus && onFocus(e);
}, [onFocus]);
const onBlurHandler = React.useCallback(e => {
onBlur && onBlur(e);
}, [onBlur]);
const onMouseDownHandler = React.useCallback(e => {
onMouseDown && onMouseDown(e);
}, [onMouseDown]);
const onMouseUpHandler = React.useCallback(e => {
onMouseUp && onMouseUp(e);
}, [onMouseUp]);
const onKeyDownHandler = React.useCallback(event => {
onKeyDown && onKeyDown(event);
}, [onKeyDown]);
const onKeyUpHandler = React.useCallback(event => {
onKeyUp && onKeyUp(event);
}, [onKeyUp]);
return children({
...restProps,
checked,
onChange: onChangeHandler,
onMouseEnter: onMouseEnterHandler,
onMouseLeave: onMouseLeaveHandler,
onMouseDown: onMouseDownHandler,
onMouseUp: onMouseUpHandler,
onFocus: onFocusHandler,
onBlur: onBlurHandler,
onKeyDown: onKeyDownHandler,
onKeyUp: onKeyUpHandler
});
};
var _default = exports.default = StatefulSwitchContainer;