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bagman

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js/ts client for Bagman

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import { ClientSocket, Presence } from "./types"; /** * A class representing a Channel for the Bagman client. */ export declare class Channel { private socket; private channel; /** * @param deactivated - Whether this channel is deactivated. */ private deactivated; /** * Creates a new instance of Channel. * * @param socket - The socket.io client socket to use for communication. * @param channel - The name of the channel to subscribe to. */ constructor(socket: ClientSocket, channel: string); /** * Registers a callback function to be executed when the specified event is emitted. * * @template T - The type of data to be passed as arguments to the callback function. * @param event - The name of the event to listen for. * @param cb - The callback function to be executed when the specified event is emitted. * * @returns void */ listen<T extends [...any[]]>(event: string, cb: (...args: T) => Promise<void> | void): void; /** * Fetch Presences of the current channel. * * @template T - the type of presence that you expected to receive * @returns - list of presences that's within this channel */ presences<T>(): Promise<Presence<T>[]>; /** * Publishes an event to the channel. * * @template Data - The type of data to be passed along with the event. * @param event - The name of the event to be published. * @param data - The data to be passed along with the event. * * @returns Promise<void> - A promise that resolves if the event was successfully published, and rejects if there was an error. */ publish<Data extends any>(event: string, data: Data): Promise<void>; /** * Unsubscribes from the channel. * * @returns Promise<void> - A promise that resolves if the unsubscribe was successful, and rejects if there was an error. */ unsubscribe(): Promise<void>; }