babylonjs-fbx-loader
Version:
An FBX loader for BABYLONJS
19 lines • 768 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.EditorPlayMode = void 0;
var EditorPlayMode;
(function (EditorPlayMode) {
/**
* Opens the game in a new panel of the Editor.
*/
EditorPlayMode[EditorPlayMode["EditorPanelBrowser"] = 0] = "EditorPanelBrowser";
/**
* Opens the game in a new window using the integrated browser.
*/
EditorPlayMode[EditorPlayMode["IntegratedBrowser"] = 1] = "IntegratedBrowser";
/**
* Opens the game in an external browser (see user's prefs).
*/
EditorPlayMode[EditorPlayMode["ExternalBrowser"] = 2] = "ExternalBrowser";
})(EditorPlayMode = exports.EditorPlayMode || (exports.EditorPlayMode = {}));
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