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babylon-msdf-text

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**babylon-msdf-text** is a library for rendering high-quality, scalable, and anti-aliased text in Babylon.js using the Multi-channel Signed Distance Field (MSDF) technique. It offers an efficient and straightforward solution for superior text rendering in

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import { TextLayout, Glyph } from './TextLayout'; import * as BABYLON from "@babylonjs/core"; /** * Text mesh vertex attributes */ export interface TextMeshAttributes { uvs: Float32Array; layoutUvs: Float32Array; positions: Float32Array; centers: Float32Array; } /** * Text mesh vertex infos */ export interface TextMeshInfos { linesTotal: number; lineIndex: Float32Array; lineLettersTotal: Float32Array; lineLetterIndex: Float32Array; lineWordsTotal: Float32Array; lineWordIndex: Float32Array; wordsTotal: number; wordIndex: Float32Array; lettersTotal: number; letterIndex: Float32Array; } /** * Text mesh attributes utilities */ export declare namespace TextMeshAttributes { /** * Creates vertex attributes for text mesh */ function create(glyphs: Glyph[], texWidth: number, texHeight: number, flipY: boolean, layout: TextLayout): TextMeshAttributes; /** * Sets custom vertex attributes on mesh */ function setCustomAttributes(engine: BABYLON.Engine, mesh: BABYLON.Mesh, attributes: TextMeshAttributes): void; } /** * Text mesh infos utilities */ export declare namespace TextMeshInfos { /** * Creates vertex infos for text mesh */ function create(glyphs: Glyph[]): TextMeshInfos; /** * Sets custom vertex infos on mesh */ function setCustomAttributes(engine: BABYLON.Engine, mesh: BABYLON.Mesh, infos: TextMeshInfos): void; }