babylon-mmd
Version:
babylon.js mmd loader and runtime
16 lines (15 loc) • 494 B
TypeScript
/**
* Animation handle for runtime animations in MMD runtime
*/
export type MmdRuntimeAnimationHandle = number & {
__brand: "RuntimeAnimationHandle";
};
/**
* Create a new runtime animation handle
*
* This function generates a unique handle for each animation.
* The handle is a number that can be used to identify the animation in the runtime.
*
* @returns A unique runtime animation handle
*/
export declare function CreateMmdRuntimeAnimationHandle(): MmdRuntimeAnimationHandle;