UNPKG

babylon-mmd

Version:
41 lines (40 loc) 1.6 kB
import { MmdAnimationBase } from "../../Loader/Animation/mmdAnimationBase"; import type { MmdCameraAnimationTrack } from "../../Loader/Animation/mmdAnimationTrack"; import type { IMmdCamera } from "../IMmdCamera"; import type { IMmdBindableCameraAnimation } from "./IMmdBindableAnimation"; import type { IMmdRuntimeCameraAnimation } from "./IMmdRuntimeAnimation"; import { MmdRuntimeAnimation } from "./mmdRuntimeAnimation"; /** * Mmd runtime camera animation * * An object with mmd animation and camera binding information */ export declare class MmdRuntimeCameraAnimation extends MmdRuntimeAnimation<MmdCameraAnimationTrack> implements IMmdRuntimeCameraAnimation { /** * The animation data */ readonly animation: MmdCameraAnimationTrack; private readonly _camera; private constructor(); private static readonly _CameraPositionA; private static readonly _CameraPositionB; private static readonly _CameraRotationA; private static readonly _CameraRotationB; private static readonly _DegToRad; /** * Update animation * @param frameTime Frame time in 30fps */ animate(frameTime: number): void; /** * bind animation to camera * @param animation animation to bind * @param camera bind target * @returns MmdRuntimeCameraAnimation instance */ static Create(animation: MmdAnimationBase, camera: IMmdCamera): MmdRuntimeCameraAnimation; } declare module "../../Loader/Animation/mmdAnimationBase" { interface MmdAnimationBase extends IMmdBindableCameraAnimation<MmdRuntimeCameraAnimation> { } }