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az-wind

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A library for the exploration of motion in painting

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var Pointer = require("../Pointer"); Cursor.prototype = new Pointer(0, 0); /** * Cursor is the pointer whose position is always equal to the mouse's position * As with all pointers, you have access to .x and .y positions, speed, direction and previousPosition */ function Cursor() { var cursor = this; Pointer.apply(this, arguments); function update (event) { cursor.beforeMove(); cursor[0] = event.clientX; cursor[1] = event.clientY; cursor.afterMove(); cursor.notifyPositionChangedListeners(); } // keep reference so it can later be cleaned up cursor._update = update; document.body.addEventListener("az-dragStart", update); document.body.addEventListener("az-drag", update); } Cursor.prototype.destruct = function () { document.body.removeEventListener("az-dragStart", this._update); document.body.removeEventListener("az-drag", this._update); }; module.exports = Cursor;