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aws-crt

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NodeJS/browser bindings to the aws-c-* libraries

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/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ /** * * A module containing support for mqtt connection establishment and operations. * * @packageDocumentation * @module mqtt * @mergeTarget */ import * as mqtt from "mqtt"; import * as WebsocketUtils from "./ws"; import * as auth from "./auth"; import { Trie, TrieOp, Node as TrieNode } from "./trie"; import { BufferedEventEmitter } from "../common/event"; import { CrtError } from "../browser"; import { ClientBootstrap, SocketOptions } from "./io"; import { QoS, Payload, MqttRequest, MqttSubscribeRequest, MqttWill, OnMessageCallback, MqttConnectionConnected, MqttConnectionDisconnected, MqttConnectionResumed, DEFAULT_RECONNECT_MIN_SEC, DEFAULT_RECONNECT_MAX_SEC } from "../common/mqtt"; import {normalize_payload} from "../common/mqtt_shared"; export { QoS, Payload, MqttRequest, MqttSubscribeRequest, MqttWill, OnMessageCallback, MqttConnectionConnected, MqttConnectionDisconnected, MqttConnectionResumed } from "../common/mqtt"; /** * Listener signature for event emitted from an {@link MqttClientConnection} when an error occurs * * @param error the error that occurred * * @category MQTT */ export type MqttConnectionError = (error: CrtError) => void; /** * Listener signature for event emitted from an {@link MqttClientConnection} when the connection has been * interrupted unexpectedly. * * @param error description of the error that occurred * * @category MQTT */ export type MqttConnectionInterrupted = (error: CrtError) => void; /** * @category MQTT */ export type WebsocketOptions = WebsocketUtils.WebsocketOptions; /** * @category MQTT */ export type AWSCredentials = auth.AWSCredentials; /** * Configuration options for an MQTT connection * * @category MQTT */ export interface MqttConnectionConfig { /** * ID to place in CONNECT packet. Must be unique across all devices/clients. * If an ID is already in use, the other client will be disconnected. */ client_id: string; /** Server name to connect to */ host_name: string; /** Server port to connect to */ port: number; /** Socket options, ignored in browser */ socket_options: SocketOptions; /** * Whether or not to start a clean session with each reconnect. * If True, the server will forget all subscriptions with each reconnect. * Set False to request that the server resume an existing session * or start a new session that may be resumed after a connection loss. * The `session_present` bool in the connection callback informs * whether an existing session was successfully resumed. * If an existing session is resumed, the server remembers previous subscriptions * and sends messages (with QoS1 or higher) that were published while the client was offline. */ clean_session?: boolean; /** * The keep alive value, in seconds, to send in CONNECT packet. * A PING will automatically be sent at this interval. * The server will assume the connection is lost if no PING is received after 1.5X this value. * This duration must be longer than {@link ping_timeout}. */ keep_alive?: number; /** * Milliseconds to wait for ping response before client assumes * the connection is invalid and attempts to reconnect. * This duration must be shorter than keep_alive_secs. * Alternatively, TCP keep-alive via :attr:`SocketOptions.keep_alive` * may accomplish this in a more efficient (low-power) scenario, * but keep-alive options may not work the same way on every platform and OS version. */ ping_timeout?: number; /** * Milliseconds to wait for the response to the operation requires response by protocol. * Set to zero to disable timeout. Otherwise, the operation will fail if no response is * received within this amount of time after the packet is written to the socket. * It applied to PUBLISH (QoS>0) and UNSUBSCRIBE now. */ protocol_operation_timeout?: number; /** * Minimum seconds to wait between reconnect attempts. * Must be <= {@link reconnect_max_sec}. * Wait starts at min and doubles with each attempt until max is reached. */ reconnect_min_sec?: number; /** * Maximum seconds to wait between reconnect attempts. * Must be >= {@link reconnect_min_sec}. * Wait starts at min and doubles with each attempt until max is reached. */ reconnect_max_sec?: number; /** * Will to send with CONNECT packet. The will is * published by the server when its connection to the client is unexpectedly lost. */ will?: MqttWill; /** Username to connect with */ username?: string; /** Password to connect with */ password?: string; /** Options for the underlying websocket connection */ websocket?: WebsocketOptions; /** AWS credentials, which will be used to sign the websocket request */ credentials?: AWSCredentials; /** Options for the underlying credentials provider */ credentials_provider?: auth.CredentialsProvider; } /** * MQTT client * * @category MQTT */ export class MqttClient { constructor(bootstrap?: ClientBootstrap) { } /** * Creates a new {@link MqttClientConnection} * @param config Configuration for the connection * @returns A new connection */ new_connection(config: MqttConnectionConfig) { return new MqttClientConnection(this, config); } } /** * @internal */ enum MqttBrowserClientState { Connected, Stopped }; /** @internal */ class TopicTrie extends Trie<OnMessageCallback | undefined> { constructor() { super('/'); } protected find_node(key: string, op: TrieOp) { const parts = this.split_key(key); let current = this.root; let parent = undefined; for (const part of parts) { let child = current.children.get(part); if (!child) { child = current.children.get('#'); if (child) { return child; } child = current.children.get('+'); } if (!child) { if (op == TrieOp.Insert) { current.children.set(part, child = new TrieNode(part)); } else { return undefined; } } parent = current; current = child; } if (parent && op == TrieOp.Delete) { parent.children.delete(current.key!); } return current; } } /** * MQTT client connection * * @category MQTT */ export class MqttClientConnection extends BufferedEventEmitter { private connection: mqtt.MqttClient; private subscriptions = new TopicTrie(); private connection_count = 0; // track number of times in a row that reconnect has been attempted // use exponential backoff between subsequent failed attempts private reconnect_count = 0; private reconnect_min_sec = DEFAULT_RECONNECT_MIN_SEC; private reconnect_max_sec = DEFAULT_RECONNECT_MAX_SEC; private currentState: MqttBrowserClientState = MqttBrowserClientState.Stopped; private desiredState: MqttBrowserClientState = MqttBrowserClientState.Stopped; private reconnectTask?: ReturnType<typeof setTimeout>; /** * @param client The client that owns this connection * @param config The configuration for this connection */ constructor( readonly client: MqttClient, private config: MqttConnectionConfig) { super(); const create_websocket_stream = (client: mqtt.MqttClient) => WebsocketUtils.create_websocket_stream(this.config); const transform_websocket_url = (url: string, options: mqtt.IClientOptions, client: mqtt.MqttClient) => WebsocketUtils.create_websocket_url(this.config); if (config == null || config == undefined) { throw new CrtError("MqttClientConnection constructor: config not defined"); } const will = this.config.will ? { topic: this.config.will.topic, payload: normalize_payload(this.config.will.payload), qos: this.config.will.qos, retain: this.config.will.retain, } : undefined; if (config.reconnect_min_sec !== undefined) { this.reconnect_min_sec = config.reconnect_min_sec; // clamp max, in case they only passed in min this.reconnect_max_sec = Math.max(this.reconnect_min_sec, this.reconnect_max_sec); } if (config.reconnect_max_sec !== undefined) { this.reconnect_max_sec = config.reconnect_max_sec; // clamp min, in case they only passed in max (or passed in min > max) this.reconnect_min_sec = Math.min(this.reconnect_min_sec, this.reconnect_max_sec); } this.reset_reconnect_times(); // If the credentials are set but no the credentials_provider if (this.config.credentials_provider == undefined && this.config.credentials != undefined){ const provider = new auth.StaticCredentialProvider( { aws_region: this.config.credentials.aws_region, aws_access_id: this.config.credentials.aws_access_id, aws_secret_key: this.config.credentials.aws_secret_key, aws_sts_token: this.config.credentials.aws_sts_token}); this.config.credentials_provider = provider; } const websocketXform = (this.config.websocket || {}).protocol != 'wss-custom-auth' ? transform_websocket_url : undefined; this.connection = new mqtt.MqttClient( create_websocket_stream, { // service default is 1200 seconds keepalive: this.config.keep_alive ? this.config.keep_alive : 1200, clientId: this.config.client_id, connectTimeout: this.config.ping_timeout ? this.config.ping_timeout : 30 * 1000, clean: this.config.clean_session, username: this.config.username, password: this.config.password, reconnectPeriod: this.reconnect_max_sec * 1000, will: will, transformWsUrl: websocketXform, } ); this.connection.on('connect', this.on_connect); this.connection.on('error', this.on_error); this.connection.on('message', this.on_message); this.connection.on('close', this.on_close); this.connection.on('end', this.on_disconnected); } /** * Emitted when the connection successfully establishes itself for the first time * * @event */ static CONNECT = 'connect'; /** * Emitted when connection has disconnected sucessfully. * * @event */ static DISCONNECT = 'disconnect'; /** * Emitted when an error occurs. The error will contain the error * code and message. * * @event */ static ERROR = 'error'; /** * Emitted when the connection is dropped unexpectedly. The error will contain the error * code and message. The underlying mqtt implementation will attempt to reconnect. * * @event */ static INTERRUPT = 'interrupt'; /** * Emitted when the connection reconnects (after an interrupt). Only triggers on connections after the initial one. * * @event */ static RESUME = 'resume'; /** * Emitted when any MQTT publish message arrives. * * @event */ static MESSAGE = 'message'; on(event: 'connect', listener: MqttConnectionConnected): this; on(event: 'disconnect', listener: MqttConnectionDisconnected): this; on(event: 'error', listener: MqttConnectionError): this; on(event: 'interrupt', listener: MqttConnectionInterrupted): this; on(event: 'resume', listener: MqttConnectionResumed): this; on(event: 'message', listener: OnMessageCallback): this; on(event: string | symbol, listener: (...args: any[]) => void): this { return super.on(event, listener); } /** * Open the actual connection to the server (async). * @returns A Promise which completes whether the connection succeeds or fails. * If connection fails, the Promise will reject with an exception. * If connection succeeds, the Promise will return a boolean that is * true for resuming an existing session, or false if the session is new */ async connect() { this.desiredState = MqttBrowserClientState.Connected; setTimeout(() => { this.uncork() }, 0); return new Promise<boolean>(async (resolve, reject) => { let provider = this.config.credentials_provider; if (provider) { await provider.refreshCredentials(); } const on_connect_error = (error: Error) => { reject(new CrtError(error)); }; this.connection.once('connect', (connack: mqtt.IConnackPacket) => { this.connection.removeListener('error', on_connect_error); resolve(connack.sessionPresent); }); this.connection.once('error', on_connect_error); }); } /** * The connection will automatically reconnect. To cease reconnection attempts, call {@link disconnect}. * To resume the connection, call {@link connect}. * @deprecated */ async reconnect() { return this.connect(); } /** * Publish message (async). * If the device is offline, the PUBLISH packet will be sent once the connection resumes. * * @param topic Topic name * @param payload Contents of message * @param qos Quality of Service for delivering this message * @param retain If true, the server will store the message and its QoS so that it can be * delivered to future subscribers whose subscriptions match the topic name * @returns Promise which returns a {@link MqttRequest} which will contain the packet id of * the PUBLISH packet. * * * For QoS 0, completes as soon as the packet is sent. * * For QoS 1, completes when PUBACK is received. * * For QoS 2, completes when PUBCOMP is received. */ async publish(topic: string, payload: Payload, qos: QoS, retain: boolean = false): Promise<MqttRequest> { let payload_data = normalize_payload(payload); return new Promise((resolve, reject) => { this.connection.publish(topic, payload_data, { qos: qos, retain: retain }, (error, packet) => { if (error) { reject(new CrtError(error)); return this.on_error(error); } let id = undefined; if (qos != QoS.AtMostOnce) { id = (packet as mqtt.IPublishPacket).messageId; } resolve({packet_id: id} ); }); }); } /** * Subscribe to a topic filter (async). * The client sends a SUBSCRIBE packet and the server responds with a SUBACK. * * subscribe() may be called while the device is offline, though the async * operation cannot complete successfully until the connection resumes. * * Once subscribed, `callback` is invoked each time a message matching * the `topic` is received. It is possible for such messages to arrive before * the SUBACK is received. * * @param topic Subscribe to this topic filter, which may include wildcards * @param qos Maximum requested QoS that server may use when sending messages to the client. * The server may grant a lower QoS in the SUBACK * @param on_message Optional callback invoked when message received. * @returns Promise which returns a {@link MqttSubscribeRequest} which will contain the * result of the SUBSCRIBE. The Promise resolves when a SUBACK is returned * from the server or is rejected when an exception occurs. */ async subscribe(topic: string, qos: QoS, on_message?: OnMessageCallback): Promise<MqttSubscribeRequest> { this.subscriptions.insert(topic, on_message); return new Promise((resolve, reject) => { this.connection.subscribe(topic, { qos: qos }, (error, packet) => { if (error) { reject(new CrtError(error)) return this.on_error(error); } const sub = (packet as mqtt.ISubscriptionGrant[])[0]; resolve({ topic: sub.topic, qos: sub.qos }); }); }); } /** * Unsubscribe from a topic filter (async). * The client sends an UNSUBSCRIBE packet, and the server responds with an UNSUBACK. * @param topic The topic filter to unsubscribe from. May contain wildcards. * @returns Promise which returns a {@link MqttRequest} which will contain the packet id * of the UNSUBSCRIBE packet being acknowledged. Promise is resolved when an * UNSUBACK is received from the server or is rejected when an exception occurs. */ async unsubscribe(topic: string): Promise<MqttRequest> { this.subscriptions.remove(topic); return new Promise((resolve, reject) => { this.connection.unsubscribe(topic, undefined, (error?: Error, packet?: mqtt.Packet) => { if (error) { reject(new CrtError(error)); return this.on_error(error); } resolve({ packet_id: packet ? (packet as mqtt.IUnsubackPacket).messageId : undefined, }); }); }); } /** * Close the connection (async). * @returns Promise which completes when the connection is closed. */ async disconnect() { this.desiredState = MqttBrowserClientState.Stopped; /* If the user wants to disconnect, stop the recurrent connection task */ if (this.reconnectTask) { clearTimeout(this.reconnectTask); this.reconnectTask = undefined; } return new Promise((resolve) => { /* * The original implementation did not force the disconnect so in our update to fix the promise resolution, * we need to keep that contract. */ this.connection.end(false, {}, resolve); }); } private on_connect = (connack: mqtt.IConnackPacket) => { this.on_online(connack.sessionPresent); } private on_online = (session_present: boolean) => { this.currentState = MqttBrowserClientState.Connected; if (++this.connection_count == 1) { this.emit('connect', session_present); } else { /** Reset reconnect times after reconnect succeed. */ this.reset_reconnect_times(); this.emit('resume', 0, session_present); } } private on_close = () => { /* * Only emit an interruption event if we were connected, otherwise we just failed to reconnect after * a disconnection. */ if (this.currentState == MqttBrowserClientState.Connected) { this.currentState = MqttBrowserClientState.Stopped; this.emit('interrupt', -1); } /* Only try and reconnect if our desired state is connected, ie no one has called disconnect() */ if (this.desiredState == MqttBrowserClientState.Connected) { const waitTime = this.get_reconnect_time_sec(); this.reconnectTask = setTimeout(() => { /** Emit reconnect after backoff time */ this.reconnect_count++; this.connection.reconnect(); }, waitTime * 1000); } } private on_disconnected = () => { this.emit('disconnect'); } private on_error = (error: Error) => { this.emit('error', new CrtError(error)) } private on_message = (topic: string, payload: Buffer, packet: mqtt.IPublishPacket) => { // pass payload as ArrayBuffer const array_buffer = payload.buffer.slice(payload.byteOffset, payload.byteOffset + payload.byteLength) const callback = this.subscriptions.find(topic); if (callback) { callback(topic, array_buffer, packet.dup, packet.qos, packet.retain); } this.emit('message', topic, array_buffer, packet.dup, packet.qos, packet.retain); } private reset_reconnect_times() { this.reconnect_count = 0; } /** * Returns seconds until next reconnect attempt. */ private get_reconnect_time_sec(): number { if (this.reconnect_min_sec == 0 && this.reconnect_max_sec == 0) { return 0; } // Uses "FullJitter" backoff algorithm, described here: // https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/ // We slightly vary the algorithm described on the page, // which takes (base,cap) and may result in 0. // But we take (min,max) as parameters, and don't don't allow results less than min. const cap = this.reconnect_max_sec - this.reconnect_min_sec; const base = Math.max(this.reconnect_min_sec, 1); /** Use Math.pow() since IE does not support ** operator */ const sleep = Math.random() * Math.min(cap, base * Math.pow(2, this.reconnect_count)); return this.reconnect_min_sec + sleep; } }