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awrtc_browser

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Compatible browser implementation to the Unity asset WebRTC Video Chat. Try examples in build folder

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import { ConnectionId, IWebRtcNetwork } from "../network/index"; import { MediaConfig } from "./MediaConfig"; import { IFrameData } from "./RawFrame"; export declare enum MediaConfigurationState { Invalid = 0, NoConfiguration = 1, InProgress = 2, Successful = 3, Failed = 4 } export declare enum MediaEventType { Invalid = 0, StreamAdded = 20 } /** * Will replace frame event / configuration system in the future. * * So far it only delivers HTMLVideoElements once connection and * all tracks are ready and it plays. * * This is all temporary and will be updated soon to handle * all events from configuration of local streams to frame updates and * renegotation. * */ export declare class MediaEvent { private mEventType; get EventType(): MediaEventType; private mConnectionId; get ConnectionId(): ConnectionId; private mArgs; get Args(): any; constructor(type: MediaEventType, id: ConnectionId, args: any); } /**Interface adds media functionality to IWebRtcNetwork. * It is used to ensure compatibility to all other platforms. */ export interface IMediaNetwork extends IWebRtcNetwork { Configure(config: MediaConfig): void; GetConfigurationState(): MediaConfigurationState; GetConfigurationError(): string; ResetConfiguration(): void; TryGetFrame(id: ConnectionId): IFrameData; PeekFrame(id: ConnectionId): IFrameData; SetVolume(volume: number, id: ConnectionId): void; HasAudioTrack(id: ConnectionId): boolean; HasVideoTrack(id: ConnectionId): boolean; DequeueMediaEvent(): MediaEvent; }