awayjs-display
Version:
AwayJS displaylist classes
33 lines (32 loc) • 1.37 kB
TypeScript
import Matrix3D from "awayjs-core/lib/geom/Matrix3D";
import Rectangle from "awayjs-core/lib/geom/Rectangle";
import IRenderer from "../../IRenderer";
import Scene from "../../display/Scene";
import Camera from "../../display/Camera";
import DirectionalShadowMapper from "../../materials/shadowmappers/DirectionalShadowMapper";
import Single2DTexture from "../../textures/Single2DTexture";
declare class CascadeShadowMapper extends DirectionalShadowMapper {
_pScissorRects: Rectangle[];
private _pScissorRectsInvalid;
private _splitRatios;
private _numCascades;
private _depthCameras;
private _depthLenses;
private _texOffsetsX;
private _texOffsetsY;
private _nearPlaneDistances;
constructor(numCascades?: number);
getSplitRatio(index: number): number;
setSplitRatio(index: number, value: number): void;
getDepthProjections(partition: number): Matrix3D;
private init();
_pSetDepthMapSize(value: number): void;
private invalidateScissorRects();
numCascades: number;
pDrawDepthMap(scene: Scene, target: Single2DTexture, renderer: IRenderer): void;
private updateScissorRects();
pUpdateDepthProjection(camera: Camera): void;
private updateProjectionPartition(matrix, splitRatio, texOffsetX, texOffsetY);
readonly _iNearPlaneDistances: Array<number>;
}
export default CascadeShadowMapper;