awayjs-display
Version:
AwayJS displaylist classes
34 lines • 1.47 kB
JavaScript
var __extends = (this && this.__extends) || function (d, b) {
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var HoverController_1 = require("../controllers/HoverController");
/**
* Controller used to follow behind an object on the XZ plane, with an optional
* elevation (tiltAngle).
*
* @see away3d.containers.View3D
*/
var FollowController = (function (_super) {
__extends(FollowController, _super);
function FollowController(targetObject, lookAtObject, tiltAngle, distance) {
if (targetObject === void 0) { targetObject = null; }
if (lookAtObject === void 0) { lookAtObject = null; }
if (tiltAngle === void 0) { tiltAngle = 45; }
if (distance === void 0) { distance = 700; }
_super.call(this, targetObject, lookAtObject, 0, tiltAngle, distance);
}
FollowController.prototype.update = function (interpolate) {
if (interpolate === void 0) { interpolate = true; }
if (!this.lookAtObject)
return;
this.panAngle = this._pLookAtObject.rotationY - 180;
_super.prototype.update.call(this);
};
return FollowController;
}(HoverController_1.default));
Object.defineProperty(exports, "__esModule", { value: true });
exports.default = FollowController;
//# sourceMappingURL=FollowController.js.map
;