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avg-core-ts

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Develop Adventure Game (or ADV, Visual Novel, Galgame, etc.) on your own!

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/** * @file Container component * @author MicroMatrix <yangpan.1985@bytedance.com> * @copyright 2012-2020 bytedance * @link git@code.byted.org:yangpan.1985/avg.git */ import React from 'react'; import createComponent from 'components/createComponent'; import ContainerMixin from 'components/ContainerMixin'; import NodeMixin from 'components/NodeMixin'; import PixiContainer from 'classes/Sprite'; import pixiPropTypes from './pixi/propTypes'; const RawContainer = createComponent('RawContainer', ContainerMixin, NodeMixin, { createNode() { this.node = new PixiContainer(); }, mountNode(props) { // color, opacity, width, height, x, y, etc. const layer = this.node; layer.x = props.x || 0; layer.y = props.y || 0; layer.alpha = props.opactiy || 1; return layer; }, updateNode(prevProps, props) { const layer = this.node; layer.x = props.x || 0; layer.y = props.y || 0; layer.alpha = props.opactiy || 1; }, }); export class Container extends React.PureComponent { static propTypes = pixiPropTypes; render() { return React.createElement(RawContainer, this.props, this.props.children); } }