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avg-core-hackathon

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Develop Adventure Game (or ADV, Visual Novel, Galgame, etc.) on your own!

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/** * @file Container that provides transition functions * @author Icemic Jia <bingfeng.web@gmail.com> * @copyright 2015-2016 Icemic Jia * @link https://www.avgjs.org * @license Apache License 2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const PIXI = require('pixi.js'); const settings = PIXI.settings; /** * Shared Timer * * @export * @class Ticker * @extends {PIXI.ticker.Ticker} */ export default class Ticker extends PIXI.ticker.Ticker { constructor(...args) { super(...args); this.elapsedTime = 0; this.add(dt => { this.elapsedTime += dt / settings.TARGET_FPMS; }); } }