avg-core-hackathon
Version:
Develop Adventure Game (or ADV, Visual Novel, Galgame, etc.) on your own!
55 lines (52 loc) • 1.51 kB
JavaScript
/**
* @file logger
* @author Icemic Jia <bingfeng.web@gmail.com>
* @copyright 2015-2016 Icemic Jia
* @link https://www.avgjs.org
* @license Apache License 2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
export default class Logger {
constructor(name) {
this.name = name;
this.isProduction = process && process.env && process.env.NODE_ENV === 'production';
}
static create(name) {
return new Logger(name);
}
/* eslint-disable */
fatal(...args) {
console.error(`[${this.name}]`, ...args);
}
error(...args) {
console.error(`[${this.name}]`, ...args);
}
warn(...args) {
console.warn(`[${this.name}]`, ...args);
}
info(...args) {
console.log(`[${this.name}]`, ...args);
}
debug(...args) {
if (!this.isProduction) {
console.debug(`[${this.name}]`, ...args);
}
}
trace(...args) {
if (!this.isProduction) {
console.trace(`[${this.name}]`, ...args);
}
}
/* eslint-enable */
}