avg-core-hackathon
Version:
Develop Adventure Game (or ADV, Visual Novel, Galgame, etc.) on your own!
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JSX
/**
* @file General text component
* @author Icemic Jia <bingfeng.web@gmail.com>
* @copyright 2015-2016 Icemic Jia
* @link https://www.avgjs.org
* @license Apache License 2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import React from 'react';
import PropTypes from 'prop-types';
import createComponent from 'components/createComponent';
import ContainerMixin from 'components/ContainerMixin';
import NodeMixin from 'components/NodeMixin';
import TextSprite from 'classes/TextSprite';
import pixiPropTypes from './pixi/propTypes';
import { mountNode, updateNode, setValue, updateValue } from './pixi/properties';
const RawText = createComponent('RawText', ContainerMixin, NodeMixin, {
createNode() {
this.node = new TextSprite();
},
mountNode(props) {
const style = {
fill: 0xffffff,
breakWords: true,
fontFamily: 'sans-serif',
fontSize: 24,
fontStyle: 'normal',
wordWrap: false,
wordWrapWidth: 100,
letterSpacing: 0,
lineHeight: 27,
under: false,
shadow: 'black',
shadowThickness: 0,
stroke: 'black',
strokeThickness: 0,
...props.style,
};
const node = this.node;
mountNode(node, props);
setValue.call(node, 'style', style);
setValue.call(node, 'text', props.text);
return node;
},
updateNode(prevProps, props) {
const style = {
fill: '#ffffff',
breakWords: true,
fontFamily: 'sans-serif',
fontSize: 24,
fontStyle: 'normal',
wordWrap: false,
wordWrapWidth: 100,
letterSpacing: 0,
lineHeight: 27,
under: false,
dropShadow: false,
dropShadowColor: '#000000',
stroke: 'black',
strokeThickness: 0,
...props.style,
};
const node = this.node;
updateNode(node, prevProps, props);
updateValue.call(node, 'style', prevProps.style, style);
updateValue.call(node, 'text', prevProps.text, props.text);
},
});
export class Text extends React.Component {
static displayName = 'Text';
static propTypes = {
text: PropTypes.string,
...pixiPropTypes,
}
render() {
return React.createElement(RawText, this.props, this.props.children);
}
}
// module.exports = Text;