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avg-core-hackathon

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Develop Adventure Game (or ADV, Visual Novel, Galgame, etc.) on your own!

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/** * @file Text sprite class * @author Icemic Jia <bingfeng.web@gmail.com> * @copyright 2015-2016 Icemic Jia * @link https://www.avgjs.org * @license Apache License 2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const PIXI = require('pixi.js'); /** * Class representing a TextSprite. <br> * default font style is `normal 24px sans-serif` * @extends PIXI.Text * @param {string} text The string that you would like the text to display * @param {object} style The style parameters, see http://pixijs.download/v4.2.3/docs/PIXI.TextStyle.html */ class TextSprite extends PIXI.Text { constructor(text = '', style = {}) { super(text, { fontFamily: 'sans-serif', fontSize: 24, fill: 0xffffff, ...style, }); this.zorder = 0; } } module.exports = TextSprite;