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automatic-assessments

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Automatic assessment of Marty and Scratch 3.0 projects

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import { Target } from '../../types/main'; import Analyzer from '../Analyzer'; export declare const GREEN_FLAG_OPCODE = "event_whenflagclicked"; export declare const SPRITE_CLICKED_OPCODE = "event_whenthisspriteclicked"; export declare const KEY_CKLICKED_OPCODE = "event_whenkeypressed"; export declare const RECEIVE_MESSAGE_OPCODE = "event_whenbroadcastreceived"; export declare const SMTHNG_GREATER_THAN_OPCODE = "event_whengreaterthan"; export declare const START_AS_CLONE_OPCODE = "control_start_as_clone"; export declare const BACKDROP_CHANGES_OPCODE = "event_whenbackdropswitchesto"; declare class Parallelism extends Analyzer { score: number; targets: Target[]; constructor(targets: Target[]); execute(): number; firstPointGreenFlagTwoScripts(): void; twoPointsKeyPressORSpriteClicked(): void; threePointsWhenAnyOfBlocksExecuted(): void; } export default Parallelism;