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aurinn-train-content-generator

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A custom fork of the fantasy-name-content-generator specifically for Aurinn Train, a custom D&D campaign format.

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.parseSkillProficiencyList = exports.randomPersonalityTrait = exports.randomFlaw = exports.randomBond = exports.randomIdeal = exports.random = exports.getAllBackgrounds = exports.getBackgroundData = void 0; var Utils = __importStar(require("../utils/")); var backgrounds_json_1 = __importDefault(require("./backgrounds.json")); /** Template for backgrounds: "background template": { "name": "", "description": "", "skill proficiencies": [ ], "tool proficiencies": [ ], "languages": [ ], "equipment": [ ], "additional rolls": { }, "feature": { "name": "", "description": "" }, "characteristics": "", "personality traits": [ ], "ideals": { }, "bonds": [ ], "flaws": [ ] }, */ exports.getBackgroundData = function (name) { return backgrounds_json_1.default[name]; }; exports.getAllBackgrounds = function () { return backgrounds_json_1.default; }; exports.random = function () { return Utils.pick(Object.keys(backgrounds_json_1.default)); }; exports.randomIdeal = function (props) { var background = props.background, morality = props.morality, adherence = props.adherence, seed = props.seed; seed = seed || Utils.FantasyContentGeneratorSeed || Utils.generateUUID(); return Utils.withSeed(seed, function () { var ideals = background["ideals"]; var choices = []; var neutralFlag = false; if (Object.keys(ideals).includes("any")) choices.push.apply(choices, ideals["any"]); if (morality != undefined && Object.keys(ideals).includes(morality)) { choices.push.apply(choices, ideals[morality]); if (morality == "neutral") neutralFlag = true; } if (adherence != undefined && Object.keys(ideals).includes(adherence)) { if (adherence != "neutral" || !neutralFlag) choices.push.apply(choices, ideals[adherence]); } Utils.pick(choices); }); }; exports.randomBond = function (background, seed) { var _a; if (seed === void 0) { seed = undefined; } seed = (_a = seed !== null && seed !== void 0 ? seed : Utils.FantasyContentGeneratorSeed) !== null && _a !== void 0 ? _a : Utils.generateUUID(); return Utils.withSeed(seed, function () { return Utils.pick(background["bonds"]); }); }; exports.randomFlaw = function (background, seed) { var _a; if (seed === void 0) { seed = undefined; } seed = (_a = seed !== null && seed !== void 0 ? seed : Utils.FantasyContentGeneratorSeed) !== null && _a !== void 0 ? _a : Utils.generateUUID(); return Utils.withSeed(seed, function () { return Utils.pick(background["flaws"]); }); }; exports.randomPersonalityTrait = function (background, seed) { var _a; if (seed === void 0) { seed = undefined; } seed = (_a = seed !== null && seed !== void 0 ? seed : Utils.FantasyContentGeneratorSeed) !== null && _a !== void 0 ? _a : Utils.generateUUID(); return Utils.withSeed(seed, function () { return Utils.pick(background["personality traits"]); }); }; exports.parseSkillProficiencyList = function (proficiency) { proficiency.split("|"); }; var functions = { getBackgroundData: exports.getBackgroundData, getAllBackgrounds: exports.getAllBackgrounds, random: exports.random, randomIdeal: exports.randomIdeal, randomBond: exports.randomBond, randomFlaw: exports.randomFlaw, randomPersonalityTrait: exports.randomPersonalityTrait, parseSkillProficiencyList: exports.parseSkillProficiencyList }; exports.default = functions;