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aura-glass

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A comprehensive glassmorphism design system for React applications with 142+ production-ready components

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export interface PerformanceMetrics { fps: number; frameTime: number; memoryUsage: number; renderTime: number; layoutTime: number; paintTime: number; compositeTime: number; networkLatency: number; cacheHitRate: number; } export interface OptimizationConfig { enableFPSMonitoring: boolean; enableMemoryMonitoring: boolean; enableNetworkMonitoring: boolean; targetFPS: number; maxMemoryUsage: number; enableAdaptiveQuality: boolean; enableVirtualization: boolean; enableLazyLoading: boolean; enableCaching: boolean; enableCompression: boolean; } export declare class PerformanceMonitor { private static instance; private metrics; private observers; private frameCount; private lastTime; private config; private measurements; constructor(config?: Partial<OptimizationConfig>); static getInstance(config?: Partial<OptimizationConfig>): PerformanceMonitor; private initializeMonitoring; private startFPSMonitoring; private startMemoryMonitoring; private startNetworkMonitoring; getMetrics(): PerformanceMetrics; isPerformanceGood(): boolean; getOptimizationSuggestions(): string[]; startMeasure(name: string): void; stop(): void; getMeasurementDuration(name: string): number | null; } export declare class MemoryManager { private static instance; private cache; private maxCacheSize; private currentCacheSize; constructor(maxCacheSize?: number); static getInstance(maxCacheSize?: number): MemoryManager; set(key: string, value: any, size?: number): void; get(key: string): any; delete(key: string): boolean; clear(): void; private evictOldEntries; getStats(): { size: number; entries: number; hitRate: number; }; } export declare const renderingOptimizations: { useTransformForMovement: (element: HTMLElement, x: number, y: number) => void; optimizeFor60FPS: (callback: () => void) => void; batchDOMUpdates: (updates: Array<() => void>) => void; enableCSSContainment: (element: HTMLElement) => void; optimizeCanvasRendering: (canvas: HTMLCanvasElement) => void; }; export declare const networkOptimizations: { lazyLoadImage: (img: HTMLImageElement, src: string) => void; preloadCriticalResources: (resources: string[]) => void; cacheAPI: { set(key: string, data: any): Promise<void>; get(key: string): Promise<any>; }; }; export declare class VirtualScroller { private container; private itemHeight; private totalItems; private visibleItems; private scrollTop; constructor(container: HTMLElement, itemHeight: number, totalItems: number, visibleItems: number); private setupEventListeners; private handleScroll; private updateVisibleItems; getVisibleRange(): { start: number; end: number; }; scrollToItem(index: number): void; } export declare class AdaptiveQuality { private qualityLevel; private monitor; constructor(monitor: PerformanceMonitor); updateQuality(): number; getQualitySettings(): { particleCount: number; textureSize: number; shadowQuality: number; antialiasing: boolean; }; } export declare const performanceUtils: { monitor: typeof PerformanceMonitor.getInstance; memory: typeof MemoryManager.getInstance; adaptiveQuality: (monitor: PerformanceMonitor) => AdaptiveQuality; virtualScroller: typeof VirtualScroller; }; //# sourceMappingURL=performanceOptimizations.d.ts.map