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aura-glass

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A comprehensive glassmorphism design system for React applications with 142+ production-ready components

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import { HTMLMotionProps } from "framer-motion"; import React from "react"; export type DepthLayer = "background" | "far" | "mid-far" | "mid" | "mid-near" | "near" | "foreground" | "overlay"; export interface GlassDepthConfig { layer: DepthLayer; opacity: number; blur: number; brightness: number; zIndex: number; transform: string; shadow: string; } interface DepthLayerProps extends Omit<HTMLMotionProps<"div">, "style"> { layer: DepthLayer; customConfig?: Partial<GlassDepthConfig>; children: React.ReactNode; enableParallax?: boolean; parallaxStrength?: number; enableHover?: boolean; hoverLift?: number; className?: string; } declare const DEFAULT_DEPTH_CONFIGS: Record<DepthLayer, GlassDepthConfig>; export declare const GlassDepthLayer: React.ForwardRefExoticComponent<Omit<DepthLayerProps, "ref"> & React.RefAttributes<HTMLDivElement>>; interface DepthSceneProps { children: React.ReactNode; perspective?: number; className?: string; } export declare const GlassDepthScene: React.FC<DepthSceneProps>; interface LayeredGlassStackProps { layers: { content: React.ReactNode; layer: DepthLayer; config?: Partial<GlassDepthConfig>; }[]; enableParallax?: boolean; enableHover?: boolean; className?: string; } export declare const LayeredGlassStack: React.FC<LayeredGlassStackProps>; export declare const useDepthAnimation: (layer: DepthLayer) => { initial: { opacity: number; z: number; scale: number; }; animate: { opacity: number; z: number; scale: number; transition: { duration: number; ease: number[]; delay: number; }; }; exit: { opacity: number; z: number; scale: number; transition: { duration: number; ease: string; }; }; }; export { DEFAULT_DEPTH_CONFIGS }; //# sourceMappingURL=GlassDepthLayer.d.ts.map