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aura-glass

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A comprehensive glassmorphism design system for React applications with 142+ production-ready components

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/** * AuraGlass Reactions System * Interactive emoji reactions with glass physics and animations */ import React from "react"; interface Reaction { id: string; emoji: string; position: { x: number; y: number; }; user?: { id: string; name: string; avatar?: string; }; timestamp: number; intensity: number; physics?: { velocity: { x: number; y: number; }; rotation: number; scale: number; }; } interface ReactionType { emoji: string; name: string; color: string; sound?: string; shortcut?: string; } interface GlassReactionsProps { children: React.ReactNode; className?: string; reactions?: Reaction[]; reactionTypes?: ReactionType[]; maxReactions?: number; autoExpire?: number; enablePhysics?: boolean; enableSounds?: boolean; enableShortcuts?: boolean; enableBurst?: boolean; glassEffect?: boolean; onReactionAdd?: (reaction: Omit<Reaction, "id" | "timestamp">) => void; onReactionExpire?: (reactionId: string) => void; } export declare function GlassReactions({ children, className, reactions, reactionTypes, maxReactions, autoExpire, enablePhysics, enableSounds, enableShortcuts, enableBurst, glassEffect, onReactionAdd, onReactionExpire, }: GlassReactionsProps): import("react/jsx-runtime").JSX.Element; export declare function useGlassReactions(): { reactions: Reaction[]; addReaction: (emoji: string, position: { x: number; y: number; }, intensity?: number, user?: Reaction["user"]) => Reaction; removeReaction: (id: string) => void; clearReactions: () => void; }; export declare function GlassReactionBar({ reactionTypes, onReactionClick, className, glassEffect, }: { reactionTypes?: ReactionType[]; onReactionClick?: (emoji: string) => void; className?: string; glassEffect?: boolean; }): import("react/jsx-runtime").JSX.Element; export {}; //# sourceMappingURL=GlassReactions.d.ts.map