UNPKG

aura-glass

Version:

A comprehensive glassmorphism design system for React applications with 142+ production-ready components

56 lines 1.72 kB
import React from 'react'; export interface AnimationStep { id: string; duration: number; delay?: number; easing?: string; transform?: { x?: number; y?: number; scale?: number; rotation?: number; opacity?: number; }; style?: Record<string, any>; onStart?: () => void; onComplete?: () => void; onUpdate?: (progress: number) => void; } export interface AnimationSequenceConfig { autoPlay?: boolean; loop?: boolean; reverse?: boolean; speed?: number; paused?: boolean; } export interface AnimationSequenceState { isPlaying: boolean; isPaused: boolean; currentStep: number; totalSteps: number; progress: number; elapsed: number; totalDuration: number; } export declare function useAnimationSequence(steps: AnimationStep[], config?: AnimationSequenceConfig): { ref: React.RefObject<HTMLElement>; state: AnimationSequenceState; play: () => void; pause: () => void; stop: () => void; seek: (progress: number) => void; totalDuration: number; }; export declare const createFadeInSequence: (duration?: number) => AnimationStep[]; export declare const createSlideInSequence: (direction: "left" | "right" | "up" | "down", distance?: number, duration?: number) => AnimationStep[]; export declare const createScaleInSequence: (scale?: number, duration?: number) => AnimationStep[]; export declare const createComplexSequence: (config: { fade?: boolean; slide?: { direction: "left" | "right" | "up" | "down"; distance?: number; }; scale?: number; duration?: number; }) => AnimationStep[]; //# sourceMappingURL=useAnimationSequenceBasic.d.ts.map