UNPKG

audiokeys

Version:

A utility for creating QWERTY keyboards with support for different monophonic and polyphonic behaviors.

105 lines (86 loc) 3.1 kB
<html> <head> <script src="../dist/audiokeys.js"></script> <style> img { width: 100%; } </style> </head> <body> <label for="rows">Keyboard Layout:</label> <select name="rows" id="row-select"> <option value="1">1 Row</option> <option value="2">2 Rows</option> </select><br> <label for="polyphony">Polyphony:</label> <select name="polyphony" id="polyphony"> <option value="1">1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> </select><br> <label for="priority">Priority:</label> <select name="priority" id="priority"> <option value="last">Last</option> <option value="first">First</option> <option value="lowest">Lowest</option> <option value="highest">Highest</option> </select> <p></p> <hr> <img id="image1" src="../images/audiokeys-mapping-rows1.jpg" alt=""> <img id="image2" src="../images/audiokeys-mapping-rows2.jpg" style="display: none" alt=""> <script> window.context = new AudioContext(); window.keyboard = new AudioKeys({ polyphony: 1, rows: 1, priority: 'last' }); var oneRowLayout = true; var image1 = document.querySelector('#image1'); var image2 = document.querySelector('#image2'); var polyphony = document.querySelector('#polyphony'); var priority = document.querySelector('#priority'); document.querySelector('#row-select').addEventListener('change', function(e) { oneRowLayout = !oneRowLayout; image1.style.display = oneRowLayout ? 'block' : 'none'; image2.style.display = oneRowLayout ? 'none' : 'block'; keyboard.set('rows', oneRowLayout ? 1 : 2); }); polyphony.addEventListener('change', function(e) { keyboard.set('polyphony', +e.target.value); }); priority.addEventListener('change', function(e) { keyboard.set('priority', e.target.value); }); var oscillators = {}; keyboard.down( function(note) { var o = context.createOscillator(); var g = context.createGain(); o.frequency.value = note.frequency; o.type = 'triangle'; g.gain.value = 0; o.connect(g); g.connect(context.destination); g.gain.linearRampToValueAtTime(0, context.currentTime); g.gain.linearRampToValueAtTime(note.velocity / 127, context.currentTime + 0.1); o.start(0); oscillators[note.note] = { oscillator: o, gain: g }; }); keyboard.up( function(note) { if(oscillators[note.note]) { oscillators[note.note].gain.gain.linearRampToValueAtTime(oscillators[note.note].gain.gain.value, context.currentTime); oscillators[note.note].gain.gain.linearRampToValueAtTime(0, context.currentTime + 0.1); oscillators[note.note].oscillator.stop(context.currentTime + 0.1); delete oscillators[note.note]; } }); </script> </body> </html>