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audio2d

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Easy to use API to add the power of web audio to your game.

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'use strict' /** * Defines the structure of the object that is used to define an audio clips markers. */ export interface Marker { /** * The name of this marker. */ name: string; /** * The time this marker starts at in the clip, in milliseconds. */ start: number; /** * The amount of time that this marker lasts, in milliseconds. */ duration?: number; }