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audio2d

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Easy to use API to add the power of web audio to your game.

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{ "name": "audio2d", "version": "1.0.1", "description": "Easy to use API to add the power of web audio to your game.", "main": "index.js", "module": "audio2d.js", "scripts": { "tsconfig": "tsc --init --declaration --allowSyntheticDefaultImports --target esnext --outDir lib", "type-check": "tsc --noEmit", "type-check:watch": "npm run type-check -- --watch", "build": "npm run build:types && npm run build:js", "build:types": "tsc --emitDeclarationOnly", "build:js": "babel src --out-dir lib --extensions \".ts,.tsx\" --source-maps inline", "bundle": "rollup -c", "bundle:watch": "rollup -c --watch", "prepare": "rm -rf lib audio2d.js && npm run build && npm run bundle", "test": "node test/server.js" }, "repository": { "type": "git", "url": "git@github.com:robertcorponoi/audio2d" }, "keywords": [ "audio", "sprite", "game", "games", "web", "web audio", "effects", "bitcrusher", "2d", "music", "track", "clip" ], "author": "Robert Corponoi", "license": "MIT", "typings": "lib/index.d.ts", "devDependencies": { "@babel/cli": "^7.12.1", "@babel/core": "^7.12.3", "@babel/plugin-proposal-class-properties": "^7.12.1", "@babel/plugin-proposal-numeric-separator": "^7.12.5", "@babel/plugin-proposal-object-rest-spread": "^7.12.1", "@babel/plugin-transform-runtime": "^7.12.1", "@babel/preset-env": "^7.12.1", "@babel/preset-typescript": "^7.12.1", "@rollup/plugin-commonjs": "^16.0.0", "@rollup/plugin-node-resolve": "^10.0.0", "fastify": "^3.8.0", "fastify-static": "^3.3.0", "musk-ox": "^5.0.2", "rollup": "^2.33.2", "rollup-plugin-babel": "^4.4.0", "rollup-plugin-commonjs": "^10.1.0", "rollup-plugin-node-resolve": "^5.2.0", "typescript": "^4.0.5" }, "dependencies": { "@babel/runtime": "^7.12.5" } }