audio2d
Version:
Easy to use API to add the power of web audio to your game.
18 lines (16 loc) • 1.08 kB
JavaScript
;
/**
* The states that an audio clip can be in.
*/
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.AudioClipState = void 0;
var AudioClipState;
exports.AudioClipState = AudioClipState;
(function (AudioClipState) {
AudioClipState["STOPPED"] = "STOPPED";
AudioClipState["PLAYING"] = "PLAYING";
AudioClipState["PAUSED"] = "PAUSED";
})(AudioClipState || (exports.AudioClipState = AudioClipState = {}));
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