audio2d
Version:
Easy to use API to add the power of web audio to your game.
31 lines (30 loc) • 618 B
TypeScript
import { Node } from './interfaces/Node';
/**
* Provides an interface for adding web audio nodes.
*/
export declare class Nodes {
/**
* A reference to the AudioContext.
*
* @private
*
* @property {AudioContext}
*/
private _ctx;
/**
* @param {AudioContext} ctx A reference to the AudioContext.
*/
constructor(ctx: AudioContext);
/**
* Creates a biquadFilter node.
*
* @returns {Node}
*/
biquadFilter(): Node;
/**
* Creates a gain node.
*
* @returns {Node}
*/
gain(): Node;
}