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audio-shader

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{ "name": "audio-shader", "version": "1.2.3", "description": "Shader based audio processing stream", "main": "index.js", "scripts": { "test": "node test/index.js", "test:browser": "budo test/index.js" }, "repository": { "type": "git", "url": "git+https://github.com/audio-lab/audio-shader.git" }, "browserify": { "transform": [ "brfs", "glslify" ] }, "browser": { "nogl-shader-output": "gl-shader-output", "nogl": "webgl-context" }, "keywords": [ "shader", "audio", "sound", "dsp", "stackgl", "webgl", "shadertoy", "headless-js", "GPU sound", "processing", "gl", "glsl", "nogl" ], "author": "Dima Yvanow <dfcreative@gmail.com>", "license": "MIT", "bugs": { "url": "https://github.com/audio-lab/audio-shader/issues" }, "homepage": "https://github.com/audio-lab/audio-shader#readme", "dependencies": { "brfs": "^1.4.3", "gl-shader": "^4.2.0", "gl-shader-output": "^2.0.1", "inherits": "^2.0.1", "nogl": "^1.1.0", "nogl-shader-output": "^1.4.0", "webgl-context": "^2.2.0", "xtend": "^4.0.1" }, "devDependencies": { "audio-buffer-utils": "^3.0.1", "audio-context": "^0.1.0", "audio-generator": "^2.0.2", "audio-slice": "^1.1.0", "audio-speaker": "^1.2.2", "audio-through": "^2.0.0", "gl-fbo": "^2.0.5", "gl-texture2d": "^2.0.10", "glslify": "^5.0.2", "is-browser": "^2.0.1", "tst": "^1.1.8" } }