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audify

Version:

Play/Stream/Record PCM audio data & Encode/Decode Opus to PCM audio data

95 lines (75 loc) 3.09 kB
cmake_minimum_required(VERSION 3.10) # We force clang to generate code that should be compatible with macOS 10.9+ as libc++ is supported on 10.9+ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version") project(audify) IF(DEFINED napi_build_version) add_definitions(-DNAPI_VERSION=${napi_build_version}) ENDIF() IF (WIN32) # Change runtime library to MD set(CMAKE_CXX_FLAGS_RELEASE "/MD") set(CMAKE_CXX_FLAGS_DEBUG "/MDd") # Ignore all C++17 deprecation warnings on windows and unsafe warnings add_definitions(-D_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS) add_definitions(-D_CRT_SECURE_NO_WARNINGS) ENDIF() # Use install RPATH IF (UNIX) set(CMAKE_SKIP_BUILD_RPATH FALSE) set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE) set(CMAKE_INSTALL_NAME_DIR "@rpath/") ENDIF() # Set RPATH as origin in Linux IF (UNIX AND NOT APPLE) set(CMAKE_INSTALL_RPATH "$ORIGIN") ENDIF() # Use @loader_path as RPATH in macOS IF (APPLE) set(CMAKE_MACOSX_RPATH TRUE) set(CMAKE_INSTALL_RPATH "@loader_path") ENDIF() # Fix issues in compiling Opus for arm32 IF (NODE_ARCH STREQUAL "arm") set(CMAKE_SYSTEM_PROCESSOR arm) set(CMAKE_C_FLAGS "-mfpu=neon") ENDIF() # Compile Opus set(BUILD_SHARED_LIBS ON CACHE BOOL "") set(BUILD_TESTING OFF CACHE BOOL "") add_subdirectory(vendor/opus opus) include_directories(vendor/opus/include) # Compile RtAudio # Enable ASIO and DirectSound support on windows IF (WIN32) set(RTAUDIO_API_ASIO ON CACHE BOOL "Build ASIO API") set(RTAUDIO_API_DS ON CACHE BOOL "Build DirectSound API") ENDIF () set(RTAUDIO_BUILD_TESTING OFF) add_subdirectory(vendor/rtaudio rtaudio) include_directories(vendor/rtaudio) # Set C++20 standard set (CMAKE_CXX_STANDARD 20) # Get all the cpp files for audify file(GLOB_RECURSE SOURCES "src/*.cpp" "src/*.h") # Add audify as a library add_library(${PROJECT_NAME} SHARED ${SOURCES} ${CMAKE_JS_SRC}) # Remove lib prefix + add node suffix set_target_properties(${PROJECT_NAME} PROPERTIES PREFIX "" SUFFIX ".node") # Essential include files to build a node addon, # You should add this line in every CMake.js based project target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_JS_INC}) # Include N-API wrappers execute_process(COMMAND node -p "require('node-addon-api').include" WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE NODE_ADDON_API_DIR ) string(REPLACE "\n" "" NODE_ADDON_API_DIR ${NODE_ADDON_API_DIR}) string(REPLACE "\"" "" NODE_ADDON_API_DIR ${NODE_ADDON_API_DIR}) target_include_directories(${PROJECT_NAME} PRIVATE ${NODE_ADDON_API_DIR}) # Compile the library target_link_libraries(${PROJECT_NAME} ${OPENSSL_LIBS} ${CMAKE_JS_LIB} opus rtaudio) IF (MSVC AND CMAKE_JS_NODELIB_DEF AND CMAKE_JS_NODELIB_TARGET) # Generate node.lib execute_process(COMMAND ${CMAKE_AR} /def:${CMAKE_JS_NODELIB_DEF} /out:${CMAKE_JS_NODELIB_TARGET} ${CMAKE_STATIC_LINKER_FLAGS}) ENDIF ()