atom-nuclide
Version:
A unified developer experience for web and mobile development, built as a suite of features on top of Atom to provide hackability and the support of an active community.
110 lines (85 loc) • 3.56 kB
JavaScript
Object.defineProperty(exports, '__esModule', {
value: true
});
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/*
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the license found in the LICENSE file in
* the root directory of this source tree.
*/
var _assert2;
function _assert() {
return _assert2 = _interopRequireDefault(require('assert'));
}
var _electron2;
function _electron() {
return _electron2 = _interopRequireDefault(require('electron'));
}
var _DebuggerStore2;
function _DebuggerStore() {
return _DebuggerStore2 = require('./DebuggerStore');
}
var _nuclideDebuggerBase2;
function _nuclideDebuggerBase() {
return _nuclideDebuggerBase2 = require('../../nuclide-debugger-base');
}
var _atom2;
function _atom() {
return _atom2 = require('atom');
}
var remote = (_electron2 || _electron()).default.remote;
(0, (_assert2 || _assert()).default)(remote != null);
var DebuggerPauseController = (function () {
function DebuggerPauseController(store) {
var _this = this;
_classCallCheck(this, DebuggerPauseController);
this._disposables = new (_atom2 || _atom()).CompositeDisposable();
this._store = store;
store.onDebuggerModeChange(function () {
return _this._handleChange();
});
}
_createClass(DebuggerPauseController, [{
key: '_handleChange',
value: function _handleChange() {
var mode = this._store.getDebuggerMode();
if (mode === (_DebuggerStore2 || _DebuggerStore()).DebuggerMode.PAUSED) {
// Moving from non-pause to pause state.
this._scheduleNativeNotification();
}
}
}, {
key: '_scheduleNativeNotification',
value: function _scheduleNativeNotification() {
var currentWindow = remote.getCurrentWindow();
if (currentWindow.isFocused()) {
return;
}
var timeoutId = setTimeout(function () {
var raiseNativeNotification = (0, (_nuclideDebuggerBase2 || _nuclideDebuggerBase()).getNotificationService)();
if (raiseNativeNotification != null) {
raiseNativeNotification('Nuclide Debugger', 'Paused at a breakpoint');
}
}, 3000);
// If the user focuses the window at any time, then they are assumed to have seen the debugger
// pause, and we will not display a notification.
currentWindow.once('focus', function () {
clearTimeout(timeoutId);
});
this._disposables.add(new (_atom2 || _atom()).Disposable(function () {
return clearTimeout(timeoutId);
}));
}
}, {
key: 'dispose',
value: function dispose() {
this._disposables.dispose();
}
}]);
return DebuggerPauseController;
})();
exports.DebuggerPauseController = DebuggerPauseController;