asyncc
Version:
Just asynchronous patterns
60 lines (59 loc) • 1.52 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = times;
var _utils = require("./_utils");
/**
* Run `task` repeatedly until number `times` is reached.
*
* Stops at the first error encountered.
* An optional `lag` between retries may be used.
*
* @name times
* @memberOf module:serial
* @static
* @method
* @param {Number|Object} times - runs `times` times. If `times < 0` then "times" cycles endlessly until an error occurs.
* @param {Number} [times.times=0] - max. number of retries
* @param {Number} [times.lag=0] - time-lag in ms between retries
* @param {Function} task - iterator function of type `function (cb: Function, index: Number)`
* @param {Function} [callback] - optional callback `function (errors: Error, result: Array<any>)`
*
* @example
* let arr = []
* times({times: 4, lag: 100}, // 4 times with 100ms time-lag between retries
* (cb, index) => {
* arr.push(index)
* cb(null, index)
* }, (err, res) => {
* //> err = null
* //> res = 3
* //> arr = [0, 1, 2, 3]
* }
* )
*/
function times(num, task, callback) {
var i = 0;
var _times2 = (0, _utils._times)(num),
times = _times2.times,
lag = _times2.lag,
fn = _times2.fn;
if (times) {
run();
} else {
callback && callback();
}
function cb(err, res) {
if (err || times > 0 && i >= times) {
callback && callback(err, res);
} else {
fn(function () {
run();
}, lag);
}
}
function run() {
task(cb, i++);
}
}