asyncc
Version:
Just asynchronous patterns
57 lines (56 loc) • 1.52 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = retry;
var _utils = require("./_utils");
/**
* Run `task` max. `times` times. Stops at first iteration where no error is returned.
*
* Calls `callback` if `times` is reached or `task` returned no error.
*
* @name retry
* @memberOf module:serial
* @static
* @method
* @param {Number|Object} times - retry max. `times` times - default=2
* @param {Number} [times.times=2] - max. number of retries
* @param {Number} [times.lag=0] - time-lag in ms between retries
* @param {Function} task - iterator function of type `function (cb: Function, index: Number)`
* @param {Function} [callback] - optional callback `function (errors: Error, result: any)` from last callback.
* @example
* let arr = []
* retry({times: 3, lag: 100}, // max. 3 retries with 100ms time-lag between retries
* (cb, index) => { // task
* let err = index < 2 ? new Error() : null
* arr.push(index)
* cb(err, index)
* }, (err, res) => { // callback
* //> err = null
* //> res = 2
* //> arr = [0, 1, 2]
* }
* )
*/
function retry(num, task, callback) {
var i = 0;
var _times2 = (0, _utils._times)(num, {
times: 2
}),
times = _times2.times,
lag = _times2.lag,
fn = _times2.fn;
run();
function cb(err, res) {
if (!err || i >= times) {
callback && callback(err, res);
} else {
fn(function () {
run();
}, lag);
}
}
function run() {
task(cb, i++);
}
}