astronomia
Version:
An astronomical library
154 lines (145 loc) • 4.61 kB
JavaScript
/**
* @copyright 2013 Sonia Keys
* @copyright 2016 commenthol
* @license MIT
* @module solarxyz
*/
/**
* Solarxyz: Chapter 26, Rectangular Coordinates of the Sun.
*/
import base from './base.js'
import nutation from './nutation.js'
import solar from './solar.js'
/**
* Position returns rectangular coordinates referenced to the mean equinox of date.
* @param {planetposition.Planet} earth - VSOP87Planet Earth
* @param {Number} jde - Julian ephemeris day
* @return {object} rectangular coordinates
* {Number} x
* {Number} y
* {Number} z
*/
export function position (earth, jde) { // (e *pp.V87Planet, jde float64) (x, y, z float64)
// (26.1) p. 171
const { lon, lat, range } = solar.trueVSOP87(earth, jde)
const [sε, cε] = base.sincos(nutation.meanObliquity(jde))
const [ss, cs] = base.sincos(lon)
const sβ = Math.sin(lat)
const x = range * cs
const y = range * (ss * cε - sβ * sε)
const z = range * (ss * sε + sβ * cε)
return { x, y, z }
}
/**
* LongitudeJ2000 returns geometric longitude referenced to equinox J2000.
* @param {planetposition.Planet} earth - VSOP87Planet Earth
* @param {Number} jde - Julian ephemeris day
* @return {Number} geometric longitude referenced to equinox J2000.
*/
export function longitudeJ2000 (earth, jde) {
const lon = earth.position2000(jde).lon
return base.pmod(lon + Math.PI - 0.09033 / 3600 * Math.PI / 180, 2 * Math.PI)
}
/**
* PositionJ2000 returns rectangular coordinates referenced to equinox J2000.
* @param {planetposition.Planet} earth - VSOP87Planet Earth
* @param {Number} jde - Julian ephemeris day
* @return {object} rectangular coordinates
* {Number} x
* {Number} y
* {Number} z
*/
export function positionJ2000 (earth, jde) {
const { x, y, z } = xyz(earth, jde)
// (26.3) p. 174
return {
x: x + 0.00000044036 * y - 0.000000190919 * z,
y: -0.000000479966 * x + 0.917482137087 * y - 0.397776982902 * z,
z: 0.397776982902 * y + 0.917482137087 * z
}
}
export function xyz (earth, jde) {
const { lon, lat, range } = earth.position2000(jde)
const s = lon + Math.PI
const β = -lat
const [ss, cs] = base.sincos(s)
const [sβ, cβ] = base.sincos(β)
// (26.2) p. 172
const x = range * cβ * cs
const y = range * cβ * ss
const z = range * sβ
return { x, y, z }
}
/**
* PositionB1950 returns rectangular coordinates referenced to B1950.
*
* Results are referenced to the mean equator and equinox of the epoch B1950
* in the FK5 system, not FK4.
*
* @param {planetposition.Planet} earth - VSOP87Planet Earth
* @param {Number} jde - Julian ephemeris day
* @return {object} rectangular coordinates
* {Number} x
* {Number} y
* {Number} z
*/
export function positionB1950 (earth, jde) { // (e *pp.V87Planet, jde float64) (x, y, z float64)
const { x, y, z } = xyz(earth, jde)
return {
x: 0.999925702634 * x + 0.012189716217 * y + 0.000011134016 * z,
y: -0.011179418036 * x + 0.917413998946 * y - 0.397777041885 * z,
z: -0.004859003787 * x + 0.397747363646 * y + 0.917482111428 * z
}
}
const ζt = [2306.2181, 0.30188, 0.017998]
const zt = [2306.2181, 1.09468, 0.018203]
const θt = [2004.3109, -0.42665, -0.041833]
/**
* PositionEquinox returns rectangular coordinates referenced to an arbitrary epoch.
*
* Position will be computed for given Julian day "jde" but referenced to mean
* equinox "epoch" (year).
*
* @param {planetposition.Planet} earth - VSOP87Planet Earth
* @param {Number} jde - Julian ephemeris day
* @param {Number} epoch
* @return {object} rectangular coordinates
* {Number} x
* {Number} y
* {Number} z
*/
export function positionEquinox (earth, jde, epoch) {
const xyz = positionJ2000(earth, jde)
const x0 = xyz.x
const y0 = xyz.y
const z0 = xyz.z
const t = (epoch - 2000) * 0.01
const ζ = base.horner(t, ζt) * t * Math.PI / 180 / 3600
const z = base.horner(t, zt) * t * Math.PI / 180 / 3600
const θ = base.horner(t, θt) * t * Math.PI / 180 / 3600
const [sζ, cζ] = base.sincos(ζ)
const [sz, cz] = base.sincos(z)
const [sθ, cθ] = base.sincos(θ)
const xx = cζ * cz * cθ - sζ * sz
const xy = sζ * cz + cζ * sz * cθ
const xz = cζ * sθ
const yx = -cζ * sz - sζ * cz * cθ
const yy = cζ * cz - sζ * sz * cθ
const yz = -sζ * sθ
const zx = -cz * sθ
const zy = -sz * sθ
const zz = cθ
return {
x: xx * x0 + yx * y0 + zx * z0,
y: xy * x0 + yy * y0 + zy * z0,
z: xz * x0 + yz * y0 + zz * z0
}
}
export default {
position,
longitudeJ2000,
positionJ2000,
xyz,
positionB1950,
positionEquinox
}