astro
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Astro is a modern site builder with web best practices, performance, and DX front-of-mind.
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TypeScript
import type { QueueNode } from './types.js';
import type { SSRManifest } from '../../../../core/app/types.js';
/**
* Raw statistics tracked by the node pool.
*/
export interface PoolStats {
/** Number of times a node was successfully acquired from the pool */
acquireFromPool: number;
/** Number of times a new node had to be created (pool was empty) */
acquireNew: number;
/** Number of nodes successfully returned to the pool */
released: number;
/** Number of nodes that couldn't be returned (pool was full) */
releasedDropped: number;
}
/**
* Extended statistics report with computed metrics.
* Returned by NodePool.getStats() for debugging and monitoring.
*/
export interface PoolStatsReport extends PoolStats {
/** Current number of nodes available in the pool */
poolSize: number;
/** Maximum pool capacity */
maxSize: number;
/** Pool hit rate as a percentage (0-100) - higher is better */
hitRate: number;
}
/**
* Object pool for `QueueNode` instances to reduce allocations and GC pressure.
*
* Uses type-aware sub-pools so that released nodes are reused by the same
* node type, preserving V8 hidden classes and avoiding shape transitions.
* Nodes are acquired from the pool, used during queue building, and released
* back to the pool for reuse across renders.
*
* String deduplication is handled separately by `HTMLStringCache`.
*/
export declare class NodePool {
private textPool;
private htmlStringPool;
private componentPool;
private instructionPool;
readonly maxSize: number;
private readonly enableStats;
private stats;
/**
* Creates a new object pool for queue nodes.
*
* @param maxSize - Maximum number of nodes to keep in the pool (default: 1000).
* The cap is shared across all typed sub-pools.
* @param enableStats - Enable statistics tracking (default: false for performance)
*/
constructor(maxSize?: number, enableStats?: boolean);
/**
* Acquires a queue node from the pool or creates a new one if the pool is empty.
* Pops from the type-specific sub-pool to reuse an existing object when available.
*
* @param type - The type of queue node to acquire
* @param content - Optional content to set on the node (for text or html-string types)
* @returns A queue node ready to be populated with data
*/
acquire(type: QueueNode['type'], content?: string): QueueNode;
/**
* Creates a new node of the specified type with the given content.
* Helper method to reduce branching in acquire().
*/
private createNode;
/**
* Pops a node from the type-specific sub-pool.
* Returns undefined if the sub-pool for the requested type is empty.
*/
private popFromTypedPool;
/**
* Resets the content/value field on a reused pooled node.
* The type discriminant is already correct since we pop from the matching sub-pool.
*/
private resetNodeContent;
/**
* Returns the total number of nodes across all typed sub-pools.
*/
private totalPoolSize;
/**
* Releases a queue node back to the pool for reuse.
* If the pool is at max capacity, the node is discarded (will be GC'd).
*
* @param node - The node to release back to the pool
*/
release(node: QueueNode): void;
/**
* Releases all nodes in an array back to the pool.
* This is a convenience method for releasing multiple nodes at once.
*
* @param nodes - Array of nodes to release
*/
releaseAll(nodes: QueueNode[]): void;
/**
* Clears all typed sub-pools, discarding all cached nodes.
* This can be useful if you want to free memory after a large render.
*/
clear(): void;
/**
* Gets the current total number of nodes across all typed sub-pools.
* Useful for monitoring pool usage and tuning maxSize.
*
* @returns Number of nodes currently available in the pool
*/
size(): number;
/**
* Gets pool statistics for debugging.
*
* @returns Pool usage statistics including computed metrics
*/
getStats(): PoolStatsReport;
/**
* Resets pool statistics.
*/
resetStats(): void;
}
/**
* Returns an instance of the `NodePool` based on its configuration.
* @param config - The queued rendering configuration from the SSR manifest
*/
export declare function newNodePool(config: NonNullable<SSRManifest['experimentalQueuedRendering']>): NodePool;