assemblyscript
Version:
A TypeScript-like language for WebAssembly.
182 lines (154 loc) • 6.97 kB
text/typescript
import { BLOCK_MAXSIZE } from "./rt/common";
import { ArrayBuffer } from "./arraybuffer";
import { E_INDEXOUTOFRANGE, E_INVALIDLENGTH } from "./util/error";
// TODO: there is probably a smarter way to check byteOffset for accesses larger than 1 byte
export class DataView {
readonly buffer: ArrayBuffer;
readonly dataStart: usize;
readonly byteLength: i32;
get byteOffset(): i32 {
return <i32>(this.dataStart - changetype<usize>(this.buffer));
}
constructor(
buffer: ArrayBuffer,
byteOffset: i32 = 0,
byteLength: i32 = buffer.byteLength
) {
if (
i32(<u32>byteLength > <u32>BLOCK_MAXSIZE) |
i32(<u32>byteOffset + byteLength > <u32>buffer.byteLength)
) throw new RangeError(E_INVALIDLENGTH);
this.buffer = buffer; // links
let dataStart = changetype<usize>(buffer) + <usize>byteOffset;
this.dataStart = dataStart;
this.byteLength = byteLength;
}
getFloat32(byteOffset: i32, littleEndian: bool = false): f32 {
if (
(byteOffset >>> 31) | i32(byteOffset + 4 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
return littleEndian
? load<f32>(this.dataStart + <usize>byteOffset)
: reinterpret<f32>(bswap<u32>(load<u32>(this.dataStart + <usize>byteOffset)));
}
getFloat64(byteOffset: i32, littleEndian: bool = false): f64 {
if (
(byteOffset >>> 31) | i32(byteOffset + 8 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
return littleEndian
? load<f64>(this.dataStart + <usize>byteOffset)
: reinterpret<f64>(bswap<u64>(load<u64>(this.dataStart + <usize>byteOffset)));
}
getInt8(byteOffset: i32): i8 {
if (<u32>byteOffset >= <u32>this.byteLength) throw new RangeError(E_INDEXOUTOFRANGE);
return load<i8>(this.dataStart + <usize>byteOffset);
}
getInt16(byteOffset: i32, littleEndian: bool = false): i16 {
if (
(byteOffset >>> 31) | i32(byteOffset + 2 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
let result: i16 = load<i16>(this.dataStart + <usize>byteOffset);
return littleEndian ? result : bswap<u16>(result);
}
getInt32(byteOffset: i32, littleEndian: bool = false): i32 {
if (
(byteOffset >>> 31) | i32(byteOffset + 4 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
let result: i32 = load<i32>(this.dataStart + <usize>byteOffset);
return littleEndian ? result : bswap<u32>(result);
}
getUint8(byteOffset: i32): u8 {
if (<u32>byteOffset >= <u32>this.byteLength) throw new RangeError(E_INDEXOUTOFRANGE);
return load<u8>(this.dataStart + <usize>byteOffset);
}
getUint16(byteOffset: i32, littleEndian: bool = false): u16 {
if (
(byteOffset >>> 31) | i32(byteOffset + 2 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
let result: u16 = load<u16>(this.dataStart + <usize>byteOffset);
return littleEndian ? result : bswap<u16>(result);
}
getUint32(byteOffset: i32, littleEndian: bool = false): u32 {
if (
(byteOffset >>> 31) | i32(byteOffset + 4 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
let result: u32 = load<u32>(this.dataStart + <usize>byteOffset);
return littleEndian ? result : bswap<u32>(result);
}
setFloat32(byteOffset: i32, value: f32, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 4 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
if (littleEndian) store<f32>(this.dataStart + <usize>byteOffset, value);
else store<u32>(this.dataStart + <usize>byteOffset, bswap<u32>(reinterpret<u32>(value)));
}
setFloat64(byteOffset: i32, value: f64, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 8 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
if (littleEndian) store<f64>(this.dataStart + <usize>byteOffset, value);
else store<u64>(this.dataStart + <usize>byteOffset, bswap<u64>(reinterpret<u64>(value)));
}
setInt8(byteOffset: i32, value: i8): void {
if (<u32>byteOffset >= <u32>this.byteLength) throw new RangeError(E_INDEXOUTOFRANGE);
store<i8>(this.dataStart + <usize>byteOffset, value);
}
setInt16(byteOffset: i32, value: i16, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 2 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
store<i16>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u16>(value));
}
setInt32(byteOffset: i32, value: i32, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 4 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
store<i32>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u32>(value));
}
setUint8(byteOffset: i32, value: u8): void {
if (<u32>byteOffset >= <u32>this.byteLength) throw new RangeError(E_INDEXOUTOFRANGE);
store<u8>(this.dataStart + <usize>byteOffset, value);
}
setUint16(byteOffset: i32, value: u16, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 2 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
store<u16>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u16>(value));
}
setUint32(byteOffset: i32, value: u32, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 4 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
store<u32>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u32>(value));
}
// Non-standard additions that make sense in WebAssembly, but won't work in JS:
getInt64(byteOffset: i32, littleEndian: bool = false): i64 {
if (
(byteOffset >>> 31) | i32(byteOffset + 8 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
let result: i64 = load<i64>(this.dataStart + <usize>byteOffset);
return littleEndian ? result : bswap<u64>(result);
}
getUint64(byteOffset: i32, littleEndian: bool = false): u64 {
if (
(byteOffset >>> 31) | i32(byteOffset + 8 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
let result = load<u64>(this.dataStart + <usize>byteOffset);
return littleEndian ? result : bswap<u64>(result);
}
setInt64(byteOffset: i32, value: i64, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 8 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
store<i64>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u64>(value));
}
setUint64(byteOffset: i32, value: u64, littleEndian: bool = false): void {
if (
(byteOffset >>> 31) | i32(byteOffset + 8 > this.byteLength)
) throw new RangeError(E_INDEXOUTOFRANGE);
store<u64>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u64>(value));
}
toString(): string {
return "[object DataView]";
}
}