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assemblyscript

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A TypeScript-like language for WebAssembly.

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/// <reference path="./rt/index.d.ts" /> import { OBJECT, BLOCK_MAXSIZE, TOTAL_OVERHEAD } from "./rt/common"; import { Runtime } from "shared/runtime"; import { idof } from "./builtins"; import { E_INVALIDLENGTH } from "./util/error"; export abstract class ArrayBufferView { readonly buffer: ArrayBuffer; @unsafe readonly dataStart: usize; readonly byteLength: i32; get byteOffset(): i32 { return <i32>(this.dataStart - changetype<usize>(this.buffer)); } protected constructor(length: i32, alignLog2: i32) { if (<u32>length > <u32>BLOCK_MAXSIZE >>> alignLog2) throw new RangeError(E_INVALIDLENGTH); let buffer = changetype<ArrayBuffer>(__new(length = length << alignLog2, idof<ArrayBuffer>())); if (ASC_RUNTIME != Runtime.Incremental) { memory.fill(changetype<usize>(buffer), 0, <usize>length); } this.buffer = buffer; // links this.dataStart = changetype<usize>(buffer); this.byteLength = length; } } @final export class ArrayBuffer { static isView<T>(value: T): bool { if (isNullable<T>()) { if (changetype<usize>(value) == 0) return false; } if (value instanceof Int8Array) return true; if (value instanceof Uint8Array) return true; if (value instanceof Uint8ClampedArray) return true; if (value instanceof Int16Array) return true; if (value instanceof Uint16Array) return true; if (value instanceof Int32Array) return true; if (value instanceof Uint32Array) return true; if (value instanceof Int64Array) return true; if (value instanceof Uint64Array) return true; if (value instanceof Float32Array) return true; if (value instanceof Float64Array) return true; if (value instanceof DataView) return true; return false; } constructor(length: i32) { if (<u32>length > <u32>BLOCK_MAXSIZE) throw new RangeError(E_INVALIDLENGTH); let buffer = changetype<ArrayBuffer>(__new(<usize>length, idof<ArrayBuffer>())); if (ASC_RUNTIME != Runtime.Incremental) { memory.fill(changetype<usize>(buffer), 0, <usize>length); } return buffer; } get byteLength(): i32 { return changetype<OBJECT>(changetype<usize>(this) - TOTAL_OVERHEAD).rtSize; } slice(begin: i32 = 0, end: i32 = BLOCK_MAXSIZE): ArrayBuffer { let length = this.byteLength; begin = begin < 0 ? max(length + begin, 0) : min(begin, length); end = end < 0 ? max(length + end , 0) : min(end , length); let outSize = <usize>max(end - begin, 0); let out = changetype<ArrayBuffer>(__new(outSize, idof<ArrayBuffer>())); memory.copy(changetype<usize>(out), changetype<usize>(this) + <usize>begin, outSize); return out; } toString(): string { return "[object ArrayBuffer]"; } }