asia-weex-vue-render4light
Version:
Web renderer for weex project written in Vue DSL.
477 lines (390 loc) • 14.9 kB
JavaScript
import FillStylePattern from './FillStylePattern';
import FillStyleLinearGradient from './FillStyleLinearGradient';
import FillStyleRadialGradient from './FillStyleRadialGradient';
export default class CanvasRenderingContext2D {
_drawCommands = '';
_globalAlpha = 1.0;
_fillStyle = 'rgb(0,0,0)';
_strokeStyle = 'rgb(0,0,0)';
_lineWidth = 1;
_lineCap = 'butt';
_lineJoin = 'miter';
_miterLimit = 10;
_globalCompositeOperation = 'source-over';
_textAlign = 'start';
_textBaseline = 'alphabetic';
_font = '10px sans-serif';
_savedGlobalAlpha = [];
timer = null;
componentId = null;
// _imageMap = new GHashMap();
// _textureMap = new GHashMap();
constructor() {
this.className = 'CanvasRenderingContext2D';
}
set fillStyle(value) {
this._fillStyle = value;
if (typeof (value) == 'string') {
this._drawCommands = this._drawCommands.concat("F" + value + ";");
} else if (value instanceof FillStylePattern) {
const image = value._img;
CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id);
this._drawCommands = this._drawCommands.concat("G" + image._id + "," + value._style + ";");
}
else if (value instanceof FillStyleLinearGradient) {
var command = "D" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + ","
+ value._end_pos._x.toFixed(2) + "," + value._end_pos._y.toFixed(2) + ","
+ value._stop_count;
for (var i = 0; i < value._stop_count; ++i) {
command += ("," + value._stops[i]._pos + "," + value._stops[i]._color);
}
this._drawCommands = this._drawCommands.concat(command + ";");
}
else if (value instanceof FillStyleRadialGradient) {
var command = "H" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + "," + value._start_pos._r.toFixed(2) + ","
+ value._end_pos._x.toFixed(2) + "," + value._end_pos._y.toFixed(2) + "," + value._end_pos._r.toFixed(2) + ","
+ value._stop_count;
for (var i = 0; i < value._stop_count; ++i) {
command += ("," + value._stops[i]._pos + "," + value._stops[i]._color);
}
this._drawCommands = this._drawCommands.concat(command + ";");
}
}
get fillStyle() {
return this._fillStyle;
}
get globalAlpha() {
return this._globalAlpha;
}
set globalAlpha(value) {
this._globalAlpha = value;
this._drawCommands = this._drawCommands.concat("a" + value.toFixed(2) + ";");
}
get strokeStyle() {
return this._strokeStyle;
}
set strokeStyle(value) {
this._strokeStyle = value;
if (typeof (value) == 'string') {
this._drawCommands = this._drawCommands.concat("S" + value + ";");
}
else if (value instanceof FillStylePattern) {
const image = value._img;
CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id);
this._drawCommands = this._drawCommands.concat("G" + image._id + "," + value._style + ";");
}
else if (value instanceof FillStyleLinearGradient) {
var command = "D" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + ","
+ value._end_pos._x.toFixed(2) + "," + value._end_pos._y.toFixed(2) + ","
+ value._stop_count;
for (var i = 0; i < value._stop_count; ++i) {
command += ("," + value._stops[i]._pos + "," + value._stops[i]._color);
}
this._drawCommands = this._drawCommands.concat(command + ";");
}
else if (value instanceof FillStyleRadialGradient) {
var command = "H" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + "," + value._start_pos._r.toFixed(2) + ","
+ value._end_pos._x.toFixed(2) + "," + value._end_pos._y + ",".toFixed(2) + value._end_pos._r.toFixed(2) + ","
+ value._stop_count;
for (var i = 0; i < value._stop_count; ++i) {
command += ("," + value._stops[i]._pos + "," + value._stops[i]._color);
}
this._drawCommands = this._drawCommands.concat(command + ";");
}
}
get lineWidth() {
return this._lineWidth;
}
set lineWidth(value) {
this._lineWidth = value;
this._drawCommands = this._drawCommands.concat("W" + value + ";");
}
get lineCap() {
return this._lineCap;
}
set lineCap(value) {
this._lineCap = value;
this._drawCommands = this._drawCommands.concat("C" + value + ";");
}
get lineJoin() {
return this._lineJoin;
}
set lineJoin(value) {
this._lineJoin = value;
this._drawCommands = this._drawCommands.concat("J" + value + ";");
}
get miterLimit() {
return this._miterLimit;
}
set miterLimit(value) {
this._miterLimit = value;
this._drawCommands = this._drawCommands.concat("M" + value + ";");
}
get globalCompositeOperation() {
return this._globalCompositeOperation;
}
set globalCompositeOperation(value) {
this._globalCompositeOperation = value;
let mode = 0;
switch (value) {
case "source-over":
mode = 0;
break;
case "source-atop":
mode = 5;
break;
case "source-in":
mode = 0;
break;
case "source-out":
mode = 2;
break;
case "destination-over":
mode = 4;
break;
case "destination-atop":
mode = 4;
break;
case "destination-in":
mode = 4;
break;
case "destination-out":
mode = 3;
break;
case "lighter":
mode = 1;
break;
case "copy":
mode = 2;
break;
case "xor":
mode = 6;
break;
default:
mode = 0;
}
this._drawCommands = this._drawCommands.concat("B" + mode + ";");
}
get textAlign() {
return this._textAlign;
}
set textAlign(value) {
this._textAlign = value;
let Align = 0;
switch (value) {
case "start":
Align = 0;
break;
case "end":
Align = 1;
break;
case "left":
Align = 2;
break;
case "center":
Align = 3;
break;
case "right":
Align = 4;
break;
default:
Align = 0;
}
this._drawCommands = this._drawCommands.concat("A" + Align + ";");
}
get textBaseline() {
return this._textBaseline;
}
set textBaseline(value) {
this._textBaseline = value;
let baseline = 0;
switch (value) {
case "alphabetic":
baseline = 0;
break;
case "middle":
baseline = 1;
break;
case "top":
baseline = 2;
break;
case "hanging":
baseline = 3;
break;
case "bottom":
baseline = 4;
break;
case "ideographic":
baseline = 5;
break;
default:
baseline = 0;
break;
}
this._drawCommands = this._drawCommands.concat("E" + baseline + ";");
}
get font() {
return this._font;
}
set font(value) {
this._font = value;
this._drawCommands = this._drawCommands.concat("j" + value + ";");
}
setTransform(a, b, c, d, tx, ty) {
this._drawCommands = this._drawCommands.concat("t"
+ (a === 1 ? "1" : a.toFixed(2)) + ","
+ (b === 0 ? "0" : b.toFixed(2)) + ","
+ (c === 0 ? "0" : c.toFixed(2)) + ","
+ (d === 1 ? "1" : d.toFixed(2)) + "," + tx.toFixed(2) + "," + ty.toFixed(2) + ";");
}
transform(a, b, c, d, tx, ty) {
this._drawCommands = this._drawCommands.concat("f"
+ (a === 1 ? "1" : a.toFixed(2)) + ","
+ (b === 0 ? "0" : b.toFixed(2)) + ","
+ (c === 0 ? "0" : c.toFixed(2)) + ","
+ (d === 1 ? "1" : d.toFixed(2)) + "," + tx + "," + ty + ";");
}
resetTransform() {
this._drawCommands = this._drawCommands.concat("m;");
}
scale(a, d) {
this._drawCommands = this._drawCommands.concat("k" + a.toFixed(2) + ","
+ d.toFixed(2) + ";");
}
rotate(angle) {
this._drawCommands = this._drawCommands
.concat("r" + angle.toFixed(6) + ";");
}
translate(tx, ty) {
this._drawCommands = this._drawCommands.concat("l" + tx.toFixed(2) + "," + ty.toFixed(2) + ";");
}
save() {
this._savedGlobalAlpha.push(this._globalAlpha);
this._drawCommands = this._drawCommands.concat("v;");
}
restore() {
this._drawCommands = this._drawCommands.concat("e;");
this._globalAlpha = this._savedGlobalAlpha.pop();
}
createPattern(img, pattern) {
return new FillStylePattern(img, pattern);
}
createLinearGradient(x0, y0, x1, y1) {
return new FillStyleLinearGradient(x0, y0, x1, y1);
}
createRadialGradient = function (x0, y0, r0, x1, y1, r1) {
return new FillStyleRadialGradient(x0, y0, r0, x1, y1, r1);
};
strokeRect(x, y, w, h) {
this._drawCommands = this._drawCommands.concat("s" + x + "," + y + "," + w + "," + h + ";");
}
clearRect(x, y, w, h) {
this._drawCommands = this._drawCommands.concat("c" + x + "," + y + "," + w
+ "," + h + ";");
}
clip() {
this._drawCommands = this._drawCommands.concat("p;");
}
resetClip() {
this._drawCommands = this._drawCommands.concat("q;");
}
closePath() {
this._drawCommands = this._drawCommands.concat("o;");
}
moveTo(x, y) {
this._drawCommands = this._drawCommands.concat("g" + x.toFixed(2) + "," + y.toFixed(2) + ";");
}
lineTo(x, y) {
this._drawCommands = this._drawCommands.concat("i" + x.toFixed(2) + "," + y.toFixed(2) + ";");
}
quadraticCurveTo = function (cpx, cpy, x, y) {
this._drawCommands = this._drawCommands.concat("u" + cpx + "," + cpy + "," + x + "," + y + ";");
}
bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y, ) {
this._drawCommands = this._drawCommands.concat(
"z" + cp1x.toFixed(2) + "," + cp1y.toFixed(2) + "," + cp2x.toFixed(2) + "," + cp2y.toFixed(2) + "," +
x.toFixed(2) + "," + y.toFixed(2) + ";");
}
arcTo(x1, y1, x2, y2, radius) {
this._drawCommands = this._drawCommands.concat("h" + x1 + "," + y1 + "," + x2 + "," + y2 + "," + radius + ";");
}
beginPath() {
this._drawCommands = this._drawCommands.concat("b;");
}
fillRect(x, y, w, h) {
this._drawCommands = this._drawCommands.concat("n" + x + "," + y + "," + w
+ "," + h + ";");
}
rect(x, y, w, h) {
this._drawCommands = this._drawCommands.concat("w" + x + "," + y + "," + w + "," + h + ";");
}
fill() {
this._drawCommands = this._drawCommands.concat("L;");
}
stroke(path) {
this._drawCommands = this._drawCommands.concat("x;");
}
arc(x, y, radius, startAngle, endAngle, anticlockwise) {
let ianticlockwise = 0;
if (anticlockwise) {
ianticlockwise = 1;
}
this._drawCommands = this._drawCommands.concat(
"y" + x.toFixed(2) + "," + y.toFixed(2) + ","
+ radius.toFixed(2) + "," + startAngle + "," + endAngle + "," + ianticlockwise
+ ";"
);
}
fillText(text, x, y) {
let tmptext = text.replace(/!/g, "!!");
tmptext = tmptext.replace(/,/g, "!,");
tmptext = tmptext.replace(/;/g, "!;");
this._drawCommands = this._drawCommands.concat("T" + tmptext + "," + x + "," + y + ",0.0;");
}
strokeText = function (text, x, y) {
let tmptext = text.replace(/!/g, "!!");
tmptext = tmptext.replace(/,/g, "!,");
tmptext = tmptext.replace(/;/g, "!;");
this._drawCommands = this._drawCommands.concat("U" + tmptext + "," + x + "," + y + ",0.0;");
}
measureText = function (text) {
throw new Error('GCanvas not supported yet');
}
isPointInPath = function (x, y) {
throw new Error('GCanvas not supported yet');
}
drawImage(image, sx, sy, sw, sh, dx, dy, dw, dh) {
const numArgs = arguments.length;
function drawImageCommands() {
if (numArgs === 3) {
const x = parseFloat(sx) || 0.0;
const y = parseFloat(sy) || 0.0;
return ("d" + image._id + ",0,0,"
+ image.width + "," + image.height + ","
+ x + "," + y + "," + image.width + "," + image.height + ";");
} else if (numArgs === 5) {
const x = parseFloat(sx) || 0.0;
const y = parseFloat(sy) || 0.0;
const width = parseInt(sw) || image.width;
const height = parseInt(sh) || image.height;
return ("d" + image._id + ",0,0,"
+ image.width + "," + image.height + ","
+ x + "," + y + "," + width + "," + height + ";");
} else if (numArgs === 9) {
sx = parseFloat(sx) || 0.0;
sy = parseFloat(sy) || 0.0;
sw = parseInt(sw) || image.width;
sh = parseInt(sh) || image.height;
dx = parseFloat(dx) || 0.0;
dy = parseFloat(dy) || 0.0;
dw = parseInt(dw) || image.width;
dh = parseInt(dh) || image.height;
return ("d" + image._id + ","
+ sx + "," + sy + "," + sw + "," + sh + ","
+ dx + "," + dy + "," + dw + "," + dh + ";");
}
}
CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id);
this._drawCommands += drawImageCommands();
}
}