asajs
Version:
Make your Minecraft JsonUI with ScriptingAPI
54 lines (53 loc) • 2.04 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var Installer_exports = {};
__export(Installer_exports, {
BehaviorPack: () => BehaviorPack,
Minecraft: () => Minecraft,
ResourcePack: () => ResourcePack,
SkinPack: () => SkinPack
});
module.exports = __toCommonJS(Installer_exports);
var ResourcePack = /* @__PURE__ */ ((ResourcePack2) => {
ResourcePack2["Production"] = "resource_packs";
ResourcePack2["Development"] = "development_resource_packs";
return ResourcePack2;
})(ResourcePack || {});
var BehaviorPack = /* @__PURE__ */ ((BehaviorPack2) => {
BehaviorPack2["Production"] = "behavior_packs";
BehaviorPack2["Development"] = "development_behavior_packs";
return BehaviorPack2;
})(BehaviorPack || {});
var SkinPack = /* @__PURE__ */ ((SkinPack2) => {
SkinPack2["Production"] = "skin_packs";
SkinPack2["Development"] = "development_skin_packs";
return SkinPack2;
})(SkinPack || {});
var Minecraft = /* @__PURE__ */ ((Minecraft2) => {
Minecraft2["Stable"] = "Microsoft.MinecraftUWP_8wekyb3d8bbwe";
Minecraft2["Preview"] = "Microsoft.MinecraftWindowsBeta_8wekyb3d8bbwe";
return Minecraft2;
})(Minecraft || {});
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
BehaviorPack,
Minecraft,
ResourcePack,
SkinPack
});