asajs
Version:
Make your Minecraft JsonUI with ScriptingAPI
69 lines (68 loc) • 3.05 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var Renderer_exports = {};
__export(Renderer_exports, {
Renderer: () => Renderer
});
module.exports = __toCommonJS(Renderer_exports);
var Renderer = /* @__PURE__ */ ((Renderer2) => {
Renderer2["HoverText"] = "hover_text_renderer";
Renderer2["Structure3D"] = "3d_structure_renderer";
Renderer2["SplashText"] = "splash_text_renderer";
Renderer2["UIHoloCursor"] = "ui_holo_cursor";
Renderer2["TrialTime"] = "trial_time_renderer";
Renderer2["Panorama"] = "panorama_renderer";
Renderer2["ActorPortrain"] = "actor_portrait_renderer";
Renderer2["BannerPattern"] = "banner_pattern_renderer";
Renderer2["LivePlayer"] = "live_player_renderer";
Renderer2["WebView"] = "web_view_renderer";
Renderer2["Hunger"] = "hunger_renderer";
Renderer2["Bubbles"] = "bubbles_renderer";
Renderer2["MobEffects"] = "mob_effects_renderer";
Renderer2["Curson"] = "cursor_renderer";
Renderer2["ProgressIndicator"] = "progress_indicator_renderer";
Renderer2["Camera"] = "camera_renderer";
Renderer2["HorseJump"] = "horse_jump_renderer";
Renderer2["Armor"] = "armor_renderer";
Renderer2["HorseHeart"] = "horse_heart_renderer";
Renderer2["Heart"] = "heart_renderer";
Renderer2["HotbarCooldown"] = "hotbar_cooldown_renderer";
Renderer2["Hotbar"] = "hotbar_renderer";
Renderer2["HudPlayer"] = "hud_player_renderer";
Renderer2["LiveHorse"] = "live_horse_renderer";
Renderer2["HolographucPost"] = "holographic_postrenderer";
Renderer2["EnchantingBook"] = "enchanting_book_renderer";
Renderer2["DebugScreen"] = "debug_screen_renderer";
Renderer2["Gradient"] = "gradient_renderer";
Renderer2["PaperDoll"] = "paper_doll_renderer";
Renderer2["NameTag"] = "name_tag_renderer";
Renderer2["FlyingItem"] = "flying_item_renderer";
Renderer2["InventoryItem"] = "inventory_item_renderer";
Renderer2["Credits"] = "credits_renderer";
Renderer2["Vignette"] = "vignette_renderer";
Renderer2["ProgressBar"] = "progress_bar_renderer";
Renderer2["DebugOverlay"] = "debug_overlay_renderer";
Renderer2["Background"] = "background_renderer";
Renderer2["BohrModel"] = "bohr_model_renderer";
return Renderer2;
})(Renderer || {});
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
Renderer
});