asajs
Version:
Make your Minecraft JsonUI with ScriptingAPI
36 lines (35 loc) • 1.35 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var ClipDirecion_exports = {};
__export(ClipDirecion_exports, {
ClipDirection: () => ClipDirection
});
module.exports = __toCommonJS(ClipDirecion_exports);
var ClipDirection = /* @__PURE__ */ ((ClipDirection2) => {
ClipDirection2["Left"] = "left";
ClipDirection2["Right"] = "right";
ClipDirection2["Up"] = "up";
ClipDirection2["Down"] = "down";
ClipDirection2["Center"] = "center";
return ClipDirection2;
})(ClipDirection || {});
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
ClipDirection
});