asajs
Version:
Make your Minecraft JsonUI with ScriptingAPI
42 lines (41 loc) • 1.48 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var AddCollectionChill_exports = {};
__export(AddCollectionChill_exports, {
AddCollectionChild: () => AddCollectionChild
});
module.exports = __toCommonJS(AddCollectionChill_exports);
function AddCollectionChild(parent, child, collectionLength, startIndex = 0, properties, setName, callback) {
for (let index = startIndex; index < collectionLength; index++) {
const name = setName == null ? void 0 : setName(index);
parent.addChild(
child,
{
...properties,
collection_index: index
},
name,
callback
);
}
}
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
AddCollectionChild
});