asajs
Version:
Make your Minecraft JsonUI with ScriptingAPI
88 lines (87 loc) • 3.9 kB
JavaScript
;
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
var Save_exports = {};
__export(Save_exports, {
Save: () => Save
});
module.exports = __toCommonJS(Save_exports);
var import_fs = __toESM(require("fs"));
var import_Class = require("../../components/Class");
var import_Random = require("../../components/Random");
const _Save = class _Save extends import_Class.Class {
static write(file, data, options) {
import_fs.default.writeFileSync(file, JSON.stringify(data), options);
}
static read(path, options) {
return JSON.parse(import_fs.default.readFileSync(path, options));
}
static createFile(path, data, write = import_fs.default.writeFileSync, read = import_fs.default.readFileSync) {
if (!_Save.isSaveCreated && !import_fs.default.existsSync(".save")) import_fs.default.mkdirSync(".save");
_Save.isSaveCreated = true;
if (!import_fs.default.existsSync(".save/".concat(path))) {
const $ = data();
write(".save/".concat(path), $, "utf-8");
return $;
} else return read(".save/".concat(path), "utf-8");
}
static createJson(path, data) {
return _Save.createFile(path, data, this.write, this.read);
}
static updateFile(path, data, write = import_fs.default.writeFileSync, read = import_fs.default.readFileSync) {
if (!_Save.isSaveCreated && !import_fs.default.existsSync(".save")) import_fs.default.mkdirSync(".save");
const backup = read(".save/".concat(path), "utf-8");
write(".save/".concat(path), data());
return backup;
}
static updateJson(path, data) {
return _Save.updateFile(path, data, import_fs.default.read, import_fs.default.readFileSync);
}
static uuid() {
return _Save.createJson("uuid", () => ({
uuid: [import_Random.Random.getUUID(), import_Random.Random.getUUID()]
})).uuid;
}
static resource(mcVersion = "stable") {
return _Save.createJson("compile-".concat(mcVersion), () => ({
isDevelopment: true,
folderName: import_Random.Random.getName()
}));
}
static getBuildID() {
return _Save.createJson("buildID", () => [import_Random.Random.genString(16)])[0];
}
};
__publicField(_Save, "isSaveCreated", false);
let Save = _Save;
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
Save
});