asajs
Version:
Make your Minecraft JsonUI with ScriptingAPI
46 lines (45 loc) • 1.42 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var Log_exports = {};
__export(Log_exports, {
Log: () => Log,
Logs: () => Logs
});
module.exports = __toCommonJS(Log_exports);
var import_Class = require("../../components/Class");
const Logs = [];
class Log extends import_Class.Class {
static warning(message) {
Logs.push({
type: "warning",
message: "\x1B[93m[Warning]\x1B[0m >> ".concat(message)
});
}
static error(message) {
Logs.push({
type: "error",
message: "\x1B[31m[Error]\x1B[0m >> ".concat(message)
});
}
}
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
Log,
Logs
});