arx-level-generator
Version:
A tool for creating Arx Fatalis maps
34 lines (33 loc) • 832 B
TypeScript
import { Variable } from '../properties/Variable.js';
export declare enum SoundFlags {
None = 0,
EmitFromPlayer = 1,
Loop = 2,
Unique = 4,
VaryPitch = 8
}
export declare class Sound {
filename: string | Variable<string>;
flags: SoundFlags;
/**
* Don't forget to add the audio to an entity's otherDependencies if you are
* using custom files
*/
constructor(filename: string | Variable<string>, flags?: SoundFlags);
play(): string;
/**
* only works if the sound has the unique flag
* @see SoundFlags.Unique
*/
stop(): string;
private getFilename;
/**
* [o] = emit from player
* [l] = loop
* [i] = unique
* [p] = variable pitch
* [s] = stop (only if unique)
*/
private stringifyFlags;
isStoppable(): boolean;
}