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artistic-engine

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General purpose html5 canvas rendering game engine

12 lines (11 loc) 364 B
import { Sprite } from "."; import IEntity from "../entity/ientity"; interface TextureConfig extends IEntity { texture?: ImageBitmap; } export default class TextureSprite extends Sprite { texture: ImageBitmap | undefined; constructor(config?: TextureConfig); onDraw(context: CanvasRenderingContext2D, _delay: number): void; } export {};